public bool Equals(RingPoint obj) { return(obj != null && obj.X == X && obj.Y == Y); }
public bool Equals(RingPoint obj) => obj != null && obj.X == X && obj.Y == Y;
public bool Equals(RingPoint obj) { return(obj != null && obj.X == X && obj.Y == Y); }
public bool Equals(RingPoint obj) => obj != null && obj.X == X && obj.Y == Y;