public DamageableSystemCapacitiesEvent(DamageableComponent damageable) : base(damageable) { }
public DamageableSystemDamageEvent(DamageableComponent damageable, Damage damage) : base(damageable) { this.Damage = damage; }
public DamageableComponentEventGenerator(DamageableComponent damageableComponent) { this._damageableComponent = damageableComponent; }
public DamageableSystemEvent(DamageableComponent damageable) { this.Damageable = damageable; }
public DamageableComponentEvent(DamageableComponent component) : base(component) { }