public override void OnEnable()
 {
     base.OnEnable();
     _sc = ChatCoreInstance.Create();
     //_sc.OnLogReceived += _sc_OnLogReceived;
     _svcs = _sc.RunAllServices();
     _svcs.OnJoinChannel               += QueueOrSendOnJoinChannel;
     _svcs.OnTextMessageReceived       += QueueOrSendOnTextMessageReceived;
     _svcs.OnChatCleared               += QueueOrSendOnClearChat;
     _svcs.OnMessageCleared            += QueueOrSendOnClearMessage;
     _svcs.OnChannelResourceDataCached += QueueOrSendOnChannelResourceDataCached;
     ChatImageProvider.TouchInstance();
     Task.Run(HandleOverflowMessageQueue);
     BSEvents.menuSceneLoadedFresh += BSEvents_menuSceneLoadedFresh;
 }
Beispiel #2
0
        private void Awake()
        {
            this._chatCoreInstance = ChatCoreInstance.Create();
#if DEBUG
            this._chatCoreInstance.OnLogReceived += this._sc_OnLogReceived;
#endif
            this._chatServiceMultiplexer = this._chatCoreInstance.RunAllServices();
            this._chatServiceMultiplexer.OnJoinChannel               += this.QueueOrSendOnJoinChannel;
            this._chatServiceMultiplexer.OnTextMessageReceived       += this.QueueOrSendOnTextMessageReceived;
            this._chatServiceMultiplexer.OnChatCleared               += this.QueueOrSendOnClearChat;
            this._chatServiceMultiplexer.OnMessageCleared            += this.QueueOrSendOnClearMessage;
            this._chatServiceMultiplexer.OnChannelResourceDataCached += this.QueueOrSendOnChannelResourceDataCached;
            ChatImageProvider.TouchInstance();
            _ = this.HandleOverflowMessageQueue();
            BSEvents.lateMenuSceneLoadedFresh += this.BSEvents_menuSceneLoadedFresh;
        }