Beispiel #1
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 public extern static void SDK_IPass_SetIndirectDraw(NativePointer self, CGpuBuffer.NativePointer pBuffer, UInt32 offset);
Beispiel #2
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 public extern static unsafe CUnorderedAccessView.NativePointer SDK_IRenderContext_CreateUnorderedAccessView(NativePointer self, CGpuBuffer.NativePointer pBuffer, CUnorderedAccessViewDesc *desc);
Beispiel #3
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 public extern static unsafe CVertexBuffer.NativePointer SDK_IRenderContext_CreateVertexBufferFromBuffer(CRenderContext.NativePointer self, CVertexBufferDesc *desc, CGpuBuffer.NativePointer pBuffer);
Beispiel #4
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 public extern static unsafe CShaderResourceView.NativePointer SDK_IRenderContext_CreateShaderResourceViewFromBuffer(NativePointer self, CGpuBuffer.NativePointer pBuffer, ISRVDesc *desc);