Beispiel #1
0
 public void AddRenderSystem(CSystem system)
 {
     renderSystems.Add(system);
     system.Initialize(gs, this);
 }
Beispiel #2
0
        /*
         * public void Pop()
         * {
         *  if (parent != null)
         *  {
         *      parent.RemoveScene(this.name);
         *  }
         * }
         */

        public void AddUpdateSystem(CSystem system)
        {
            updateSystems.Add(system);
            system.Initialize(gs, this);
        }