Beispiel #1
0
        protected void Hide()
        {
            gameObject.SetActive(false);

            m_bodyRenderer.sharedMaterial = GameDirector.RandomColor();
        }
Beispiel #2
0
 protected virtual void Start()
 {
     m_bodyRenderer = GetComponentInChildren <Renderer>();
     m_bodyRenderer.sharedMaterial = GameDirector.RandomColor();
 }