public SetMoodValue ( float value, EmotionalAppraisalAsset parent ) : void | ||
value | float | |
parent | EmotionalAppraisalAsset | |
return | void |
public void SetObjectData(ISerializationData dataHolder) { m_parent = dataHolder.GetValue <EmotionalAppraisalAsset>("Parent"); mood.SetMoodValue(dataHolder.GetValue <float>("Mood"), m_parent); var dispositions = dataHolder.GetValue <EmotionDisposition[]>("EmotionDispositions"); EmotionDisposition defaultDisposition = null; foreach (var disposition in dispositions) { if (string.Equals(disposition.Emotion, "*", StringComparison.InvariantCultureIgnoreCase)) { if (defaultDisposition == null) { defaultDisposition = disposition; } } else { emotionDispositions.Add(disposition.Emotion, disposition); } } if (defaultDisposition == null) { defaultDisposition = new EmotionDisposition("*", 1, 1); } m_defaultEmotionalDisposition = defaultDisposition; var seq = dataHolder.GetValueGraphNode("EmotionalPool") as ISequenceGraphNode; foreach (var n in seq) { var data = (n as IObjectGraphNode).ToSerializationData(); var emotion = new ActiveEmotion(data, m_parent.Tick); var hash = calculateHashString(emotion, m_parent.m_am); emotionPool.Add(hash, emotion); } }
public void SetObjectData(ISerializationData dataHolder, ISerializationContext context) { if (emotionPool == null) { emotionPool = new Dictionary <string, ActiveEmotion>(); } else { emotionPool.Clear(); } if (mood == null) { mood = new Mood(); } this.appraisalConfiguration = dataHolder.GetValue <EmotionalAppraisalConfiguration>("AppraisalConfiguration"); if (this.appraisalConfiguration == null) { this.appraisalConfiguration = new EmotionalAppraisalConfiguration(); } mood.SetMoodValue(dataHolder.GetValue <float>("Mood"), this.appraisalConfiguration); mood.SetTick0Value(dataHolder.GetValue <ulong>("initialTick")); context.PushContext(); { context.Context = (ulong)0; //Tick var emotions = dataHolder.GetValue <ActiveEmotion[]>("EmotionalPool"); foreach (var emotion in emotions) { emotionPool.Add(calculateHashString(emotion), emotion); } } context.PopContext(); }