Beispiel #1
0
        /// <summary>
        /// Release the unmanaged memory associated with this StatusChecker.
        /// </summary>
        protected override void DisposeObject()
        {
            if (_status != null && (_status.StatusCode != Status.Code.Ok))
            {
                throw new Exception(_status.Message);
            }

            if (_statusNeedDispose)
            {
                _status.Dispose();
                _status = null;
            }
        }
Beispiel #2
0
        /// <summary>
        /// Release the unmanaged memory associated with this StatusChecker.
        /// </summary>
        protected override void DisposeObject()
        {
            if (_status == null)
            {
                return;
            }

            if (_status.Disposed)
            {
                _status = null;
                return;
            }

            if (_status.StatusCode != Status.Code.Ok)
            {
                throw new Exception(_status.Message);
            }

            if (_statusNeedDispose)
            {
                _status.Dispose();
            }
            _status = null;
        }