Beispiel #1
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 internal extern static void quaternionsMultiply(ref Quaternions quaternions1, ref Quaternions quaternions2, ref Quaternions quaternionsDst);
Beispiel #2
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 internal extern static void quaternionsSlerp(ref Quaternions qa, ref Quaternions qb, double t, ref Quaternions qm);
Beispiel #3
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 internal extern static void quaternionsRotatePoint(ref Quaternions quaternions, ref MCvPoint3D64f point, ref MCvPoint3D64f pointDst);
Beispiel #4
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 internal extern static void quaternionsRotatePoints(ref Quaternions quaternions, IntPtr pointSrc, IntPtr pointDst);
Beispiel #5
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 internal extern static void quaternionsToRotationMatrix(ref Quaternions quaternions, IntPtr rotation);
Beispiel #6
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 internal extern static void quaternionsToAxisAngle(ref Quaternions q, ref MCvPoint3D64f axisAngle);
Beispiel #7
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 internal extern static void axisAngleToQuaternions(ref MCvPoint3D64f axisAngle, ref Quaternions q);
Beispiel #8
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 internal extern static void quaternionsToEuler(ref Quaternions q, ref double x, ref double y, ref double z);
Beispiel #9
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 internal extern static void eulerToQuaternions(double x, double y, double z, ref Quaternions q);