Beispiel #1
0
 protected void ChangeStage(int newIndex)
 {
     Pattern.Stage currentStage = Pattern.Stages[newIndex];
     currentStageData = new StageData()
     {
         Stage     = currentStage,
         Index     = newIndex,
         StartTime = Plugin.GameTime,
         ShouldEnableBrakeLights = ShouldEnableVehicleBrakeLightsForStage(currentStage)
     };
 }