Beispiel #1
0
        public static bool EnemyInAzirRange(Obj_AI_Base ene)
        {
            var solis = GetActiveSoliders();

            return(!ene.IsDead && solis.Count != 0 &&
                   solis.Where(sol => !sol.IsMoving && !Dash.IsDashing(sol))
                   .Any(sol => ene.Distance(sol, true) < AzirSoliderRange * AzirSoliderRange));
        }
Beispiel #2
0
 public static void TriggerOnDash(Obj_AI_Base sender, Dash.DashItem args)
 {
     var dashHandler = OnDash;
     if (dashHandler != null)
     {
         dashHandler(sender, args);
     }
 }