Beispiel #1
0
        private static byte[] SerializeRelaData(SortedDictionary <long, SectionPointer> stringRelocTable, GameDataType dataType)
        {
            using MemoryStream stream = new MemoryStream();
            using BinaryWriter writer = new BinaryWriter(stream);

            foreach ((long originOffset, SectionPointer pointer) in stringRelocTable)
            {
                if (pointer == SectionPointer.NULL)
                {
                    continue;
                }

                SectionRela rela = dataType switch
                {
                    // 0xB7E00000101 for strings and 0xB7F00000101 for pointers to .rodata
                    GameDataType.DataNpcModel => new SectionRela(originOffset, pointer.Metadata - 0x600000101 + 0xB7E00000101, pointer.Pointer),

                    _ => new SectionRela(originOffset, pointer.Metadata, pointer.Pointer),
                };

                rela.ToBinaryWriter(writer);
            }

            return(stream.ToArray());
        }
Beispiel #2
0
        private static List <SectionRela> ParseRelocations(Section relaSection)
        {
            List <SectionRela> relas = new List <SectionRela>();

            BinaryReader reader = relaSection.CreateBinaryReader();

            while (reader.BaseStream.Position != reader.BaseStream.Length)
            {
                relas.Add(SectionRela.FromBinary(reader));
            }

            reader.Dispose();

            return(relas);
        }