Beispiel #1
0
 void PlayerAdded(PlayerInput player)
 {
     playerAddedCoroutines.Add(player, StartCoroutine(PlayerAddedCoroutine(player)));
 }
Beispiel #2
0
 void PlayerRemoved(PlayerInput player)
 {
     ShallowGamesInputModule.instance.Devices.Remove(player.device);
     activePlayers.Remove(player);
     UpdateReadiness();
 }