private void IsCheck(object sender, RoutedEventArgs e)
        {
            var radioCheck = sender as System.Windows.Controls.RadioButton;

            switch (radioCheck.Name)
            {
            case "_1st": testElevator = testElevator1; flag = 1; Remake(); break;

            case "_2nd": testElevator = testElevator2; flag = 2; Remake(); break;

            case "_3rd": testElevator = testElevator3; flag = 3; Remake(); break;

            case "_4th": testElevator = testElevator4; flag = 4; Remake(); break;
            }
            getOnElevator.IsEnabled = true;
        }
Beispiel #2
0
        public string Working(List <int> list, TestElevator elevator, List <int> storeList)
        {
            if (int.Parse(elevator.waitFloor) == list[0])
            {
                elevator.mode = elevator.WAIT_MODE;
            }

            if (elevator.mode == elevator.WAIT_MODE)
            {
                if (int.Parse(elevator.waitFloor) == list[0])
                {
                    list.Remove(list[0]);
                }
                if (list.Count != 0 && int.Parse(elevator.waitFloor) < list[0])
                {
                    elevator.mode = UP_MODE;
                    foreach (var item in storeList)
                    {
                        list.Add(item);
                    }
                    storeList.Clear();
                }
                else if (list.Count != 0 && int.Parse(elevator.waitFloor) > list[0])
                {
                    elevator.mode = DOWN_MODE;
                    foreach (var item in storeList)
                    {
                        list.Add(item);
                    }
                    storeList.Clear();
                }
            }
            if (elevator.mode == UP_MODE)
            {
                list.Sort();
                for (int i = 0; i < list.Count; i++)
                {
                    if (int.Parse(elevator.waitFloor) <= list[0])
                    {
                        break;
                    }
                    int temp = list[0];
                    list.Remove(list[0]);
                    list.Add(temp);
                }
            }
            else if (elevator.mode == DOWN_MODE)
            {
                list.Sort();
                list.Reverse();
                for (int i = 0; i < list.Count; i++)
                {
                    if (int.Parse(elevator.waitFloor) >= list[0])
                    {
                        break;
                    }
                    int temp = list[0];
                    list.Remove(list[0]);
                    list.Add(temp);
                }
            }

            if (list.Count == 0)
            {
                return(elevator.waitFloor);
            }
            else
            {
                return(list[0].ToString());
            }
        }