[U] public void EachViewSkipsAheadWithOne()
		{
			var seeds = Enumerable.Range(9200, NumberOfNodes).Select(p => new Node(new Uri("http://localhost:" + p))).ToList();
			var pool = new StaticConnectionPool(seeds, randomize: false);
			for (var i = 0; i < 20; i++)
			{
				var node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9200);
				node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9201);
				node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9202);
			}
		}
		[U] public void ViewSeesResurrectedNodes()
		{
			var dateTimeProvider = new TestableDateTimeProvider();
			var seeds = Enumerable.Range(9200, NumberOfNodes).Select(p => new Node(new Uri("http://localhost:" + p))).ToList();
			seeds.First().MarkDead(dateTimeProvider.Now().AddDays(1));
			var pool = new StaticConnectionPool(seeds, randomize: false, dateTimeProvider: dateTimeProvider);
			for (var i = 0; i < 20; i++)
			{
				var node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9201);
				node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9202);
			}
			/** If we roll the clock forward two days, the node that was marked dead until tomorrow (or yesterday!) should be resurrected */
			dateTimeProvider.ChangeTime(d => d.AddDays(2));
			var n = pool.CreateView().First();
			n.Uri.Port.Should().Be(9201);
			n = pool.CreateView().First();
			n.Uri.Port.Should().Be(9202);
			n = pool.CreateView().First();
			n.Uri.Port.Should().Be(9200);
			n.IsResurrected.Should().BeTrue();
		}
		[U] public void EachViewSeesNextButSkipsTheDeadNode()
		{
			var seeds = Enumerable.Range(9200, NumberOfNodes).Select(p => new Node(new Uri("http://localhost:" + p))).ToList();
			seeds.First().MarkDead(DateTime.Now.AddDays(1));
			var pool = new StaticConnectionPool(seeds, randomize: false);
			for (var i = 0; i < 20; i++)
			{
				var node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9201);
				node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9202);
			}
			/** After we marked the first node alive again, we expect it to be hit again*/
			seeds.First().MarkAlive();
			for (var i = 0; i < 20; i++)
			{
				var node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9201);
				node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9202);
				node = pool.CreateView().First();
				node.Uri.Port.Should().Be(9200);
			}
		}