Beispiel #1
0
 protected override void AttachComponents()
 {
     capsuleTarget     = GetComponent <CapsuleCollider> ();
     movementComponent = GetComponent <EiBasicMovement> ();
     base.AttachComponents();
 }
Beispiel #2
0
 protected override void AttachComponents()
 {
     movementComponent = GetComponent <EiBasicMovement> ();
     base.AttachComponents();
 }