Beispiel #1
0
        private void LoadScreenAsm(BinaryReader reader)
        {
            LevelIndex level  = LevelIndex.None;
            int        screen = 0;
            string     asm    = null;

            try {
                level  = (LevelIndex)(int)reader.ReadByte();
                screen = reader.ReadByte();
                asm    = reader.ReadString();
            } catch (IOException ex) {
                throw new ProjectLoadException("An error was encountered in the project file.", ex);
            }

            try {
                var levelData = rom.Levels[level];
                if (screen < levelData.Screens.Count)
                {
                    levelData.Screens[screen].ScreenLoadASM = asm;
                    return;
                }
            } catch (System.Collections.Generic.KeyNotFoundException ex) {
                // eat it up
                // (Invalid level value)
            }

            var unused = new UnusedScreenLoadASM();

            unused.ASM         = asm;
            unused.Level       = level;
            unused.ScreenIndex = screen;

            unusedAsm.Add(unused);
        }
Beispiel #2
0
        private void LoadSpecialFile(BinaryReader reader)
        {
            try {
                string name = reader.ReadString();
                switch (name)
                {
                case declaresFilename:
                    DefinesFile = reader.ReadString();
                    break;

                case generalCodeFilename:
                    GeneralCodeFile = reader.ReadString();
                    break;

                case expansionCodeFilename:
                    ExpansionFile = reader.ReadString();
                    break;

                case ChrAnimationNamesFilename:
                    ChrAnimationNameList = reader.ReadString();
                    break;

                default:
                    // special file that is not recognized (presumably a future version)
                    string code = reader.ReadString();
                    UnusedScreenLoadASM orphaned = new UnusedScreenLoadASM();
                    orphaned.Level       = LevelIndex.None;
                    orphaned.ScreenIndex = 0;
                    orphaned.ASM         = Environment.NewLine + "; Orphaned file - " + name + Environment.NewLine + Environment.NewLine + code;
                    unusedAsm.Add(orphaned);
                    break;
                }
            } catch (IOException ex) {
                throw new ProjectLoadException("An error was encountered in the project file.", ex);
            }
        }