IsMouseOver() public method

public IsMouseOver ( float worldX, float worldY ) : bool
worldX float
worldY float
return bool
        public HierarchyNode GetNodeOver(float worldX, float worldY)
        {
            for (int i = 0; i < mNodesAsList.Count; i++)
            {
                HierarchyNode node = mNodesAsList[i];

                if (node.IsMouseOver(worldX, worldY))
                {
                    return(node);
                }
            }

            return(null);
        }