Beispiel #1
0
        public void add_tile_set(Tileset tileset)
        {
            try
            {
                if (tileset == null)
                    return;

                ProjectTileSet tmp = new ProjectTileSet();
                tmp.tileset_name = tileset.Name;
                tmp.buffer = tileset.buffer;
                tmp.tileset_code = tileset.tileset_code;
                tmp.tiles = new ProjectTiles[tileset.setor.Count];
                int i = 0;
                foreach (string key in tileset.setor.Keys)
                {
                    ProjectTiles tmp_tiles = new ProjectTiles();

                    if (tileset.walk_region.ContainsKey(key))
                    {
                        List<bool> walk_list = tileset.walk_region[key];

                        tmp_tiles.tileset_walk = new bool[walk_list.Count];

                        for (int j = 0; j < walk_list.Count; j++)
                        {
                            tmp_tiles.tileset_walk[j] = walk_list[j];
                        }
                    }

                    if (tileset.setor.ContainsKey(key))
                    {
                        Setor sector = tileset.setor[key];

                        tmp_tiles.tileset_setor = new int[4];

                        tmp_tiles.tileset_setor[0] = sector.map_width;
                        tmp_tiles.tileset_setor[1] = sector.map_height;
                        tmp_tiles.tileset_setor[2] = sector.tile_width;
                        tmp_tiles.tileset_setor[3] = sector.tile_height;

                    }

                    if (tileset.tile_image.ContainsKey(key))
                    {
                        Dictionary<string, Image> list = tileset.tile_image[key];

                        tmp_tiles.tileset_names = new string[list.Count];

                        tmp_tiles.tileset_images = new List<byte[]>();

                        int j = 0;
                        foreach (string names in list.Keys)
                        {
                            tmp_tiles.tileset_names[j] = names;

                            Image crop_image = new Bitmap(list[names]);

                            using (MemoryStream stream = new MemoryStream())
                            {
                                crop_image.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
                                byte[] buffer = stream.ToArray();
                                tmp_tiles.tileset_images.Add(buffer);
                            }

                            j++;
                        }
                    }

                    tmp.tiles[i] = tmp_tiles;
                    i++;
                }
                tilesets.Add(tmp);
            }
            catch (Exception ex)
            {
                string error = ex.Message;
            }
        }
Beispiel #2
0
        public void add_tile_set(Tileset tileset)
        {
            try
            {
                if (tileset == null)
                {
                    return;
                }

                ProjectTileSet tmp = new ProjectTileSet();
                tmp.tileset_name = tileset.Name;
                tmp.buffer       = tileset.buffer;
                tmp.tileset_code = tileset.tileset_code;
                tmp.tiles        = new ProjectTiles[tileset.setor.Count];
                int i = 0;
                foreach (string key in tileset.setor.Keys)
                {
                    ProjectTiles tmp_tiles = new ProjectTiles();

                    if (tileset.walk_region.ContainsKey(key))
                    {
                        List <bool> walk_list = tileset.walk_region[key];

                        tmp_tiles.tileset_walk = new bool[walk_list.Count];

                        for (int j = 0; j < walk_list.Count; j++)
                        {
                            tmp_tiles.tileset_walk[j] = walk_list[j];
                        }
                    }

                    if (tileset.setor.ContainsKey(key))
                    {
                        Setor sector = tileset.setor[key];

                        tmp_tiles.tileset_setor = new int[4];

                        tmp_tiles.tileset_setor[0] = sector.map_width;
                        tmp_tiles.tileset_setor[1] = sector.map_height;
                        tmp_tiles.tileset_setor[2] = sector.tile_width;
                        tmp_tiles.tileset_setor[3] = sector.tile_height;
                    }

                    if (tileset.tile_image.ContainsKey(key))
                    {
                        Dictionary <string, Image> list = tileset.tile_image[key];

                        tmp_tiles.tileset_names = new string[list.Count];

                        tmp_tiles.tileset_images = new List <byte[]>();

                        int j = 0;
                        foreach (string names in list.Keys)
                        {
                            tmp_tiles.tileset_names[j] = names;

                            Image crop_image = new Bitmap(list[names]);

                            using (MemoryStream stream = new MemoryStream())
                            {
                                crop_image.Save(stream, System.Drawing.Imaging.ImageFormat.Png);
                                byte[] buffer = stream.ToArray();
                                tmp_tiles.tileset_images.Add(buffer);
                            }

                            j++;
                        }
                    }

                    tmp.tiles[i] = tmp_tiles;
                    i++;
                }
                tilesets.Add(tmp);
            }
            catch (Exception ex)
            {
                string error = ex.Message;
            }
        }