protected void AddApparel(OptionsApparel options, ThingDef def) { PawnLayer layer = LayerForApparel(def); if (layer != null) { options.Add(layer, def); } }
protected void AddApparel(OptionsApparel options, ThingDef def) { int?layer = LayerForApparel(def); if (layer != null) { options.Add(layer.Value, def); } }