Beispiel #1
0
        public void Calculate(CostDetails cost, List <CustomPawn> pawns, List <EquipmentSelection> equipment, List <SelectedAnimal> animals)
        {
            cost.Clear(pawns.Count);

            int i = 0;

            foreach (var pawn in pawns)
            {
                if (pawn.Type == CustomPawnType.Colonist)
                {
                    CalculatePawnCost(cost.colonistDetails[i++], pawn);
                }
            }
            foreach (var e in equipment)
            {
                cost.equipment += CalculateEquipmentCost(e);
            }

            /*
             * foreach (var a in animals) {
             *  cost.animals += CalculateAnimalCost(a);
             * }
             */
            cost.ComputeTotal();
        }
        public void Calculate(CostDetails cost, List <CustomPawn> pawns, List <SelectedEquipment> equipment)
        {
            cost.Clear(pawns.Count);

            int i = 0;

            foreach (var pawn in pawns)
            {
                CalculatePawnCost(cost.colonistDetails[i++], pawn);
            }
            foreach (var e in equipment)
            {
                cost.equipment += CalculateEquipmentCost(e);
            }
            cost.ComputeTotal();
        }