public void PrepareDependencies(UserInterface userInterface)
        {
            MainTabsRoot mainTabsRoot = userInterface.MainTabsRoot;

            this.preferenceEnableSquadFiltering.PreferenceEnableSquads = this.preferenceEnableSquads;
            this.preferenceEnableSquadRow.PreferenceEnableSquads       = this.preferenceEnableSquads;
            SquadManager.Instance.PreferenceEnableSquads = this.preferenceEnableSquads;
            ColonistTracker.Instance.ColonistChanged    += new ColonistNotificationHandler(SquadManager.Instance.ColonistChanged);
            ComponentColonistBar colonistBarComponent = userInterface.FindNamedComponentAs <ComponentColonistBar>("ColonistBar");

            if (colonistBarComponent == null)
            {
                return;
            }
            colonistBarComponent.ColonistBar.AlwaysShowGroupName = this.preferenceAlwaysShowSquadName.Value;
            this.preferenceAlwaysShowSquadName.ValueChanged     += delegate(bool value)
            {
                colonistBarComponent.ColonistBar.AlwaysShowGroupName = value;
            };
            MainTabDef           squadsWindowTabDef   = mainTabsRoot.FindTabDef("EdB_Interface_Squads");
            MainTabWindow_Squads mainTabWindow_Squads = squadsWindowTabDef.Window as MainTabWindow_Squads;

            if (squadsWindowTabDef != null)
            {
                this.preferenceEnableSquads.ValueChanged += delegate(bool value)
                {
                    this.SquadsEnabledValueChanged(value, squadsWindowTabDef, colonistBarComponent);
                };
            }
            this.supervisor = new ColonistBarSquadSupervisor(colonistBarComponent.ColonistBar);
            SquadManager.Instance.SquadAdded += delegate(Squad Squad)
            {
                this.supervisor.SyncSquadsToColonistBar();
                this.supervisor.UpdateColonistBarGroups();
            };
            SquadManager.Instance.SquadChanged += delegate(Squad Squad)
            {
                this.supervisor.SyncSquadsToColonistBar();
                this.supervisor.UpdateColonistBarGroups();
            };
            SquadManager.Instance.SquadRemoved += delegate(Squad s, int i)
            {
                this.supervisor.SyncSquadsToColonistBar();
                this.supervisor.UpdateColonistBarGroups();
            };
            SquadManager.Instance.SquadDisplayPreferenceChanged += delegate(Squad Squad)
            {
                this.supervisor.SyncSquadsToColonistBar();
                this.supervisor.UpdateColonistBarGroups();
            };
            SquadManager.Instance.SquadOrderChanged += delegate
            {
                this.supervisor.SyncSquadsToColonistBar();
                this.supervisor.UpdateColonistBarGroups();
            };
            colonistBarComponent.ColonistBar.SelectedGroupChanged += new ColonistBar.SelectedGroupChangedHandler(this.supervisor.SelectedGroupChanged);
            this.supervisor.SelectedSquadChanged += delegate(Squad squad)
            {
                SquadManager.Instance.CurrentSquad = squad;
            };
            if (mainTabWindow_Squads != null)
            {
                SquadManager.Instance.SquadChanged += new SquadNotificationHandler(mainTabWindow_Squads.SquadChanged);
            }
            this.initializeAction = delegate
            {
                this.SquadsEnabledValueChanged(this.preferenceEnableSquads.Value, squadsWindowTabDef, colonistBarComponent);
            };
            foreach (MainTabWindow_PawnListWithSquads current in mainTabsRoot.FindWindows <MainTabWindow_PawnListWithSquads>())
            {
                current.PreferenceEnableSquadFiltering = this.preferenceEnableSquadFiltering;
                current.PreferenceEnableSquadRow       = this.preferenceEnableSquadRow;
                current.PreferenceEnableSquads         = this.preferenceEnableSquads;
            }
            this.shortcuts.ColonistBarSquadSupervisor = this.supervisor;
        }
 public void ResetTextures()
 {
     MainTabWindow_Squads.ResetTextures();
 }