Beispiel #1
0
        public ActorSystem(SystemName systemName, Option <ICluster> cluster, AppProfile appProfile, ProcessSystemConfig settings)
        {
            var name = GetRootProcessName(cluster);

            if (name.Value == "root" && cluster.IsSome)
            {
                throw new ArgumentException("Cluster node name cannot be 'root', it's reserved for local use only.");
            }
            if (name.Value == "disp" && cluster.IsSome)
            {
                throw new ArgumentException("Cluster node name cannot be 'disp', it's reserved for internal use.");
            }
            if (name.Value == "js")
            {
                throw new ArgumentException("Node name cannot be 'js', it's reserved for ProcessJS.");
            }

            SystemName       = systemName;
            this.appProfile  = appProfile;
            this.settings    = settings;
            this.cluster     = cluster;
            Ping             = new Ping(this);
            startupTimestamp = DateTime.UtcNow.Ticks;
            sessionManager   = new SessionManager(cluster, SystemName, appProfile.NodeName, VectorConflictStrategy.Branch);
            watchers         = Map <ProcessId, Set <ProcessId> >();
            watchings        = Map <ProcessId, Set <ProcessId> >();

            startupSubscription = NotifyCluster(cluster, startupTimestamp);

            Dispatch.init();
            Role.init(cluster.Map(r => r.Role).IfNone("local"));
            Reg.init();

            var root      = ProcessId.Top.Child(GetRootProcessName(cluster));
            var rootInbox = new ActorInboxLocal <ActorSystemBootstrap, Unit>();
            var parent    = new ActorItem(new NullProcess(SystemName), new NullInbox(), ProcessFlags.Default);

            var state = new ActorSystemBootstrap(
                this,
                cluster,
                root, null,
                rootInbox,
                cluster.Map(x => x.NodeName).IfNone(ActorSystemConfig.Default.RootProcessName),
                ActorSystemConfig.Default,
                Settings,
                sessionManager.Sync
                );

            var rootProcess = state.RootProcess;

            state.Startup();
            rootItem = new ActorItem(rootProcess, rootInbox, ProcessFlags.Default);

            Root        = rootItem.Actor.Id;
            RootJS      = Root["js"];
            System      = Root[ActorSystemConfig.Default.SystemProcessName];
            User        = Root[ActorSystemConfig.Default.UserProcessName];
            Errors      = System[ActorSystemConfig.Default.ErrorsProcessName];
            DeadLetters = System[ActorSystemConfig.Default.DeadLettersProcessName];
            NodeName    = cluster.Map(c => c.NodeName).IfNone("user");
            AskId       = System[ActorSystemConfig.Default.AskProcessName];
            Disp        = ProcessId.Top["disp"].SetSystem(SystemName);

            userContext = new ActorRequestContext(
                this,
                rootProcess.Children["user"],
                ProcessId.NoSender,
                rootItem,
                null,
                null,
                ProcessFlags.Default,
                null);
            rootInbox.Startup(rootProcess, parent, cluster, settings.GetProcessMailboxSize(rootProcess.Id));
        }
Beispiel #2
0
        /// <summary>
        /// Static ctor
        /// Sets up the default roles
        /// </summary>
        static Role()
        {
            ProcessName first      = "role-first";
            ProcessName second     = "role-second";
            ProcessName third      = "role-third";
            ProcessName last       = "role-last";
            ProcessName next       = "role-next";
            ProcessName prev       = "role-prev";
            ProcessName broadcast  = "role-broadcast";
            ProcessName leastBusy  = "role-least-busy";
            ProcessName random     = "role-random";
            ProcessName roundRobin = "role-round-robin";

            var nextNode = fun((bool fwd) => fun((ProcessId leaf) =>
            {
                var self    = leaf.Take(1).Name;
                var isNext  = false;
                var nodeMap = Nodes(leaf);

                var nodes = fwd
                    ? MEnumerable <ClusterNode> .Inst.Append(nodeMap.Values, nodeMap.Values)
                    : MEnumerable <ClusterNode> .Inst.Append(nodeMap.Values, nodeMap.Values).Reverse(); //< TODO: Inefficient

                foreach (var node in nodes)
                {
                    if (isNext)
                    {
                        return(new[] { ProcessId.Top[node.NodeName].Append(leaf.Skip(1)) }.AsEnumerable());
                    }

                    if (node.NodeName == self)
                    {
                        isNext = true;
                    }
                }
                return(new ProcessId[0].AsEnumerable());
            }));

            // Next
            nextRoot = Dispatch.register(next, nextNode(true));

            // Prev
            prevRoot = Dispatch.register(prev, nextNode(false));

            // First
            First = Dispatch.register(first, leaf => NodeIds(leaf).Take(1));

            // Second
            Second = Dispatch.register(second, leaf => NodeIds(leaf).Skip(1).Take(1));

            // Third
            Third = Dispatch.register(third, leaf => NodeIds(leaf).Skip(2).Take(1));

            // Last
            Last = Dispatch.register(last, leaf => NodeIds(leaf).Reverse().Take(1));

            // Broadcast
            Broadcast = Dispatch.register(broadcast, NodeIds);

            // Least busy
            LeastBusy = Dispatch.register(leastBusy, leaf =>
                                          NodeIds(leaf)
                                          .Map(pid => Tuple(inboxCount(pid), pid))
                                          .OrderBy(tup => tup.Item1)
                                          .Map(tup => tup.Item2)
                                          .Take(1));

            // Random
            Random = Dispatch.register(random, leaf => {
                var workers = NodeIds(leaf).ToArray();
                return(new ProcessId[1] {
                    workers[Prelude.random(workers.Length)]
                });
            });

            // Round-robin
            object sync = new object();
            HashMap <string, int> roundRobinState = HashMap <string, int>();

            RoundRobin = Dispatch.register(roundRobin, leaf => {
                var key     = leaf.ToString();
                var workers = NodeIds(leaf).ToArray();
                int index   = 0;
                lock (sync)
                {
                    roundRobinState = roundRobinState.AddOrUpdate(key, x => { index = x % workers.Length; return(x + 1); }, 0);
                }
                return(new ProcessId[1] {
                    workers[index]
                });
            });
        }