Beispiel #1
0
        public void OnInitialize()
        {
            Commands.ChatCommands.Add(new Command(Poll, "poll", "polls"));
            PollReader reader = new PollReader();

            save = Path.Combine(TShock.SavePath, "Polls.json");

            if (File.Exists(save))
            {
                try
                {
                    polls = reader.readFile(save);
                    Console.ForegroundColor = ConsoleColor.Yellow;
                    Console.WriteLine(polls.polls.Count + " polls have been loaded.");
                    Console.ResetColor();
                }
                catch (Exception e)
                {
                    Console.ForegroundColor = ConsoleColor.Red;
                    Console.WriteLine("Error in Polls.json file! Check log for more details.");
                    Console.WriteLine(e.Message);
                    Console.ResetColor();
                    Log.Error("--------- Config Exception in EasyVote Config file (Polls.json) ---------");
                    Log.Error(e.Message);
                    Log.Error("------------------------------- Error End -------------------------------");
                }
            }
            else
            {
                polls = reader.writeFile(save);
                Console.ForegroundColor = ConsoleColor.Yellow;
                Console.WriteLine("No polls found! Basic poll file being created. 5 example polls loaded.");
                Console.ResetColor();
            }
        }
Beispiel #2
0
        public static void Poll(CommandArgs args)
        {
            if (args.Parameters.Count < 1)
            {
                if (OpenPoll)
                {
                    args.Player.SendMessage("Current Poll: " + CurrentPoll, 30, 144, 255);
                    args.Player.SendMessage(FindPoll(CurrentPoll).Question, 30, 144, 255);
                    args.Player.SendMessage("Vote yes or no (/poll vote <yes/no>)", 135, 206, 255);
                    args.Player.SendMessage("------------------------------------------", Color.DarkGray);
                }
                args.Player.SendMessage("Syntax: /poll(s) <help/vote/start/getresults/reload>", 30, 144, 255);
                args.Player.SendMessage("- /poll(s) <help>: This displays this page.", 135, 206, 255);
                args.Player.SendMessage("- /poll(s) <vote> <yes/no>: This allows you to vote on the current poll (displayed by doing /poll vote).", 135, 206, 255);
                if (args.Player.Group.HasPermission("Poll"))
                {
                    args.Player.SendMessage("- /poll(s) <start>* <pollname>: This starts a poll based on its name (a poll list is displayed by doing /poll start).", 135, 206, 255);
                    args.Player.SendMessage("- /poll(s) <getresults>*: This closes the poll and gathers the results.", 135, 206, 255);
                    args.Player.SendMessage("- /poll(s) <reload>*: This reloads the Polls.json file.", 135, 206, 255);
                    args.Player.SendMessage("* These commands need the permission \"Poll\" to be used.", Color.Red);
                }
                args.Player.SendMessage("Note: /poll can be written as /polls, it does not make a difference in the command at all.", 30, 144, 255);
            }
            else
            {
                switch (args.Parameters[0].ToLower())
                {
                case "help":
                    if (OpenPoll)
                    {
                        args.Player.SendMessage("Current Poll: " + CurrentPoll, 30, 144, 255);
                        args.Player.SendMessage(FindPoll(CurrentPoll).Question, 30, 144, 255);
                        args.Player.SendMessage("Vote yes or no (/poll vote <yes/no>)", 135, 206, 255);
                        args.Player.SendMessage("------------------------------------------", Color.DarkGray);
                    }
                    args.Player.SendMessage("Syntax: /poll(s) <help/vote/start/getresults/reload>", 30, 144, 255);
                    args.Player.SendMessage("- /poll(s) <help>: This displays this page.", 135, 206, 255);
                    args.Player.SendMessage("- /poll(s) <vote> <yes/no>: This allows you to vote on the current poll (displayed by doing /poll vote).", 135, 206, 255);
                    if (args.Player.Group.HasPermission("Poll"))
                    {
                        args.Player.SendMessage("- /poll(s) <start>* <pollname>: This starts a poll based on its name (a poll list is displayed by doing /poll start).", 135, 206, 255);
                        args.Player.SendMessage("- /poll(s) <getresults>*: This closes the poll and gathers the results.", 135, 206, 255);
                        args.Player.SendMessage("- /poll(s) <reload>*: This reloads the Polls.json file.", 135, 206, 255);
                        args.Player.SendMessage("* These commands need the permission \"Poll\" to be used.", Color.Red);
                    }
                    args.Player.SendMessage("Note: /poll can be written as /polls, it does not make a difference in the command at all.", 30, 144, 255);
                    break;

                case "vote":
                    if (args.Parameters.Count == 1)
                    {
                        if (OpenPoll)
                        {
                            args.Player.SendMessage("Current Poll: " + CurrentPoll, 30, 144, 255);
                            args.Player.SendMessage(FindPoll(CurrentPoll).Question, 30, 144, 255);
                            args.Player.SendMessage("Vote yes or no (/poll(s) vote <yes/no>)", 135, 206, 255);
                        }
                        else
                        {
                            args.Player.SendMessage("No polls available.", Color.Red);
                        }
                    }
                    else if (OpenPoll)
                    {
                        var ListedPlayer = Player.GetPlayerByName(args.Player.Name);
                        switch (args.Parameters[1].ToLower())
                        {
                        case "yes":
                            args.Player.SendMessage("You voted yes.", 30, 144, 255);
                            ListedPlayer.SetVote(Player.VoteResults.yes);
                            break;

                        case "no":
                            args.Player.SendMessage("You voted no.", 30, 144, 255);
                            ListedPlayer.SetVote(Player.VoteResults.no);
                            break;

                        default:
                            args.Player.SendMessage(string.Format("Invalid vote (your vote \"{0}\" did not match the possible votes: yes or no)", args.Parameters[1]), Color.Red);
                            break;
                        }
                    }
                    else
                    {
                        args.Player.SendMessage("No polls available.", Color.Red);
                    }
                    break;

                case "start":
                    if (args.Player.Group.HasPermission("Poll"))
                    {
                        if (!OpenPoll)
                        {
                            if (args.Parameters.Count == 1)
                            {
                                args.Player.SendMessage("Syntax: /poll(s) startpoll <pollname>", 30, 144, 255);
                                args.Player.SendMessage("----- List of Polls -----", 135, 206, 255);
                                List <string> pollnames = polls.getList();
                                if (pollnames.Count > 0)
                                {
                                    foreach (string poll in pollnames)
                                    {
                                        args.Player.SendMessage(poll, 30, 144, 255);
                                    }
                                }
                                else
                                {
                                    args.Player.SendMessage("There are no polls", Color.Red);
                                }
                            }
                            else
                            {
                                try
                                {
                                    string name = args.Parameters[1].ToLower();
                                    if (FindPoll(name).PollName != null)
                                    {
                                        args.Player.SendMessage(FindPoll(name).PollName + " has been started!", 135, 206, 255);
                                        OpenPoll    = true;
                                        CurrentPoll = FindPoll(name).PollName;
                                        foreach (Player player in Players)
                                        {
                                            player.TSPlayer.SendMessage("New poll (" + CurrentPoll + ") has been started! Type /poll(s) vote for more info!", 30, 144, 255);
                                        }
                                    }
                                }
                                catch (Exception e)
                                {
                                    args.Player.SendMessage("Cannot find the specified poll \"" + args.Parameters[1] + "\"", Color.Red);
                                    args.Player.SendMessage("Type /poll(s) startpoll to find the right name", Color.Red);
                                    Console.ForegroundColor = ConsoleColor.Red;
                                    Console.WriteLine(e.Message);
                                    Console.ResetColor();
                                }
                            }
                        }
                        else
                        {
                            args.Player.SendMessage("There is already a poll open!", Color.Red);
                        }
                    }
                    else
                    {
                        args.Player.SendMessage("You do not have access to that command.", Color.Red);
                    }
                    break;

                case "getresults":
                    if (args.Player.Group.HasPermission("Poll"))
                    {
                        int i           = 0;
                        int x           = 0;
                        var currentpoll = FindPoll(CurrentPoll);
                        foreach (Player player in Players)
                        {
                            if (player.GetVoteResult() != Player.VoteResults.novote)
                            {
                                if (player.GetVoteResult() == Player.VoteResults.yes)
                                {
                                    i++;
                                }
                                else
                                {
                                    x++;
                                }
                            }
                        }
                        args.Player.SendMessage(string.Format("{0} player(s) voted yes and {1} player(s) voted no.", i, x), 135, 206, 255);
                        if (i > x)
                        {
                            switch (currentpoll.Time.ToLower())
                            {
                            case "day":
                                Commands.HandleCommand(TSServerPlayer.Server, "/time day");
                                break;

                            case "night":
                                Commands.HandleCommand(TSServerPlayer.Server, "/time night");
                                break;
                            }
                            currentpoll.spawnMonsters(TSServerPlayer.Server);
                            currentpoll.handleCommands(TSServerPlayer.Server);
                        }
                        foreach (Player player in Players)
                        {
                            player.SetVote(Player.VoteResults.novote);
                            player.TSPlayer.SendMessage("Poll \"" + CurrentPoll + "\" has been closed.", 30, 144, 255);
                        }
                        if (currentpoll.PublicResults)
                        {
                            foreach (Player player in Players)
                            {
                                player.TSPlayer.SendMessage(string.Format("Results for the poll: {0} player(s) voted yes and {1} player(s) voted no.", i, x), 30, 144, 255);
                            }
                        }
                        OpenPoll    = false;
                        CurrentPoll = null;
                    }
                    else
                    {
                        args.Player.SendMessage("You do not have access to that command.", Color.Red);
                    }
                    break;

                case "reload":
                    if (args.Player.Group.HasPermission("Poll"))
                    {
                        try
                        {
                            PollReader reader = new PollReader();
                            if (File.Exists(save))
                            {
                                polls = reader.readFile(save);
                                args.Player.SendMessage(polls.polls.Count + " polls have been reloaded.", 135, 206, 255);
                                Console.ForegroundColor = ConsoleColor.Yellow;
                                Console.WriteLine(polls.polls.Count + " polls have been reloaded.");
                                Console.ResetColor();
                            }
                        }
                        catch (Exception e)
                        {
                            args.Player.SendMessage("Error in Polls.json file! Check log for more details.", Color.Red);
                            Console.ForegroundColor = ConsoleColor.Red;
                            Console.WriteLine(e.Message);
                            Console.ResetColor();
                            Log.Error("--------- Config Exception in EasyVote Config file (Polls.json) ---------");
                            Log.Error(e.Message);
                        }
                    }
                    else
                    {
                        args.Player.SendMessage("You do not have access to that command.", Color.Red);
                    }
                    break;
                }
            }
        }