Beispiel #1
0
        public GameEngine(FFACE fface)
        {
            this._fface = fface;
            this._zone  = fface.Player.Zone;

            StateMachine       = new FiniteStateEngine(fface);
            ZoneTimer.Tick    += ZoneTimer_Tick;
            ZoneTimer.Enabled  = true;
            ZoneTimer.Interval = 100;
            Worker.DoWork     += Worker_DoWork;
        }
Beispiel #2
0
        public GameEngine(FFACE fface)
        {
            this._fface = fface;
            this._zone = fface.Player.Zone;

            StateMachine = new FiniteStateEngine(fface);
            ZoneTimer.Tick += ZoneTimer_Tick;
            ZoneTimer.Enabled = true;
            ZoneTimer.Interval = 100;
            Worker.DoWork += Worker_DoWork;
        }