Beispiel #1
0
 /// <summary> Retrieves the related entity of type 'LicenseOrganSystemEntity', using a relation of type 'n:1'</summary>
 /// <param name="forceFetch">if true, it will discard any changes currently in the currently loaded related entity and will refetch the entity from the persistent storage</param>
 /// <returns>A fetched entity of type 'LicenseOrganSystemEntity' which is related to this entity.</returns>
 public virtual LicenseOrganSystemEntity GetSingleLicenseOrganSystem(bool forceFetch)
 {
     if ((!_alreadyFetchedLicenseOrganSystem || forceFetch || _alwaysFetchLicenseOrganSystem) && !this.IsSerializing && !this.IsDeserializing && !this.InDesignMode)
     {
         bool performLazyLoading            = this.CheckIfLazyLoadingShouldOccur(Relations.LicenseOrganSystemEntityUsingLicenseOrganSystemId);
         LicenseOrganSystemEntity newEntity = new LicenseOrganSystemEntity();
         bool fetchResult = false;
         if (performLazyLoading)
         {
             AddToTransactionIfNecessary(newEntity);
             fetchResult = newEntity.FetchUsingPK(this.LicenseOrganSystemId);
         }
         if (fetchResult)
         {
             newEntity = (LicenseOrganSystemEntity)GetFromActiveContext(newEntity);
         }
         else
         {
             if (!_licenseOrganSystemReturnsNewIfNotFound)
             {
                 RemoveFromTransactionIfNecessary(newEntity);
                 newEntity = null;
             }
         }
         this.LicenseOrganSystem           = newEntity;
         _alreadyFetchedLicenseOrganSystem = fetchResult;
     }
     return(_licenseOrganSystem);
 }
Beispiel #2
0
 /// <summary> setups the sync logic for member _licenseOrganSystem</summary>
 /// <param name="relatedEntity">Instance to set as the related entity of type entityType</param>
 private void SetupSyncLicenseOrganSystem(IEntityCore relatedEntity)
 {
     if (_licenseOrganSystem != relatedEntity)
     {
         DesetupSyncLicenseOrganSystem(true, true);
         _licenseOrganSystem = (LicenseOrganSystemEntity)relatedEntity;
         this.PerformSetupSyncRelatedEntity(_licenseOrganSystem, new PropertyChangedEventHandler(OnLicenseOrganSystemPropertyChanged), "LicenseOrganSystem", EPICCentralDL.RelationClasses.StaticOrganSystemOrganRelations.LicenseOrganSystemEntityUsingLicenseOrganSystemIdStatic, true, ref _alreadyFetchedLicenseOrganSystem, new string[] {  });
     }
 }
Beispiel #3
0
        /// <summary>Private CTor for deserialization</summary>
        /// <param name="info"></param>
        /// <param name="context"></param>
        protected OrganSystemOrganEntity(SerializationInfo info, StreamingContext context) : base(info, context)
        {
            _licenseOrganSystem = (LicenseOrganSystemEntity)info.GetValue("_licenseOrganSystem", typeof(LicenseOrganSystemEntity));
            if (_licenseOrganSystem != null)
            {
                _licenseOrganSystem.AfterSave += new EventHandler(OnEntityAfterSave);
            }
            _licenseOrganSystemReturnsNewIfNotFound = info.GetBoolean("_licenseOrganSystemReturnsNewIfNotFound");
            _alwaysFetchLicenseOrganSystem          = info.GetBoolean("_alwaysFetchLicenseOrganSystem");
            _alreadyFetchedLicenseOrganSystem       = info.GetBoolean("_alreadyFetchedLicenseOrganSystem");

            _organ = (OrganEntity)info.GetValue("_organ", typeof(OrganEntity));
            if (_organ != null)
            {
                _organ.AfterSave += new EventHandler(OnEntityAfterSave);
            }
            _organReturnsNewIfNotFound = info.GetBoolean("_organReturnsNewIfNotFound");
            _alwaysFetchOrgan          = info.GetBoolean("_alwaysFetchOrgan");
            _alreadyFetchedOrgan       = info.GetBoolean("_alreadyFetchedOrgan");
            this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance(), PersistenceInfoProviderSingleton.GetInstance());
            // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor
            // __LLBLGENPRO_USER_CODE_REGION_END
        }
Beispiel #4
0
 /// <summary> Removes the sync logic for member _licenseOrganSystem</summary>
 /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param>
 /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param>
 private void DesetupSyncLicenseOrganSystem(bool signalRelatedEntity, bool resetFKFields)
 {
     this.PerformDesetupSyncRelatedEntity(_licenseOrganSystem, new PropertyChangedEventHandler(OnLicenseOrganSystemPropertyChanged), "LicenseOrganSystem", EPICCentralDL.RelationClasses.StaticOrganSystemOrganRelations.LicenseOrganSystemEntityUsingLicenseOrganSystemIdStatic, true, signalRelatedEntity, "OrganSystemOrgans", resetFKFields, new int[] { (int)OrganSystemOrganFieldIndex.LicenseOrganSystemId });
     _licenseOrganSystem = null;
 }