Beispiel #1
0
 internal ENetPeer(IPEndPoint Address, ushort IncomingPeerID, ENetProtocolConnect packet, ENetChannelTypeLayout channelLayout)
 {
     this.Address = Address;
     this.SessionID = packet.SessionID;
     this.MTU = packet.MTU < PROTOCOL_MINIMUM_MTU ? PROTOCOL_MINIMUM_MTU : packet.MTU > PROTOCOL_MAXIMUM_MTU ? PROTOCOL_MAXIMUM_MTU : packet.MTU;
     this.FragmentLength = (MTU - ENetCommand.SEND_FRAGMENT.Size()) - sizeof(ENetProtocolHeader);
     this.OutgoingPeerID = packet.OutgoingPeerID;
     this.IncomingPeerID = IncomingPeerID;
     this.WindowSize = PROTOCOL_MAXIMUM_WINDOW_SIZE > packet.WindowSize ? packet.WindowSize : PROTOCOL_MAXIMUM_WINDOW_SIZE;
     this.Channels = new ConcurrentDictionary<byte, ENetChannel>();
     for(byte i = 0; i < channelLayout.ChannelCount(); i++){
         Channels[i] = new ENetChannel(channelLayout[i]);
     }
 }
Beispiel #2
0
 private ENetPeer? HandleConnect(IPEndPoint from, ENetProtocolConnect packet)
 {
     lock (connectionLock)
     {
         foreach (var peer in Peers)
         {
             if (peer.Value.Address.Equals(from) && peer.Value.SessionID == packet.SessionID) return null;
         }
         ushort peerId;
         if (!AvailablePeerIds.TryDequeue(out peerId)) return null; //No peers available within the client limit
         ENetPeer newPeer = new ENetPeer(from, peerId, packet, ChannelLayout);
         ((IDictionary)Peers).Add(peerId, newPeer);
         return newPeer;
     }
 }