Beispiel #1
0
        public static void Main(string[] args)
        {
            var host = new ENet.Host();

            host.Create(new Address(Address.IPv4HostAny, 5119), 32, 8, 0, 0);
            while (true)
            {
                while (host.Service(0, out Event eevent) != 0)
                {
                    switch (eevent.Type)
                    {
                    case EventType.None:
                        Console.WriteLine("Event: none!");
                        break;

                    case EventType.Connect:
                        Console.WriteLine("Event: connect!");
                        break;

                    case EventType.Disconnect:
                        Console.WriteLine("Event: disconnect!");
                        break;

                    case EventType.Receive:
                        Console.WriteLine("Event: recieve!");
                        break;
                    }
                }
            }
        }
 public ENetServer(int port, int maxClients, ServerEngine se)
 {
     engine = se;
     clients = new List<ENet.Peer>();
     clientMap = new Dictionary<Peer, Player>();
     playerMap = new Dictionary<Player, Peer>();
     server = new ENet.Host();
     server.InitializeServer(port, maxClients * 2); // 2 channels per client
 }
Beispiel #3
0
        private static void Server()
        {
            using (var host = new Host())
            {
                host.Create(5000, 1);
                var peer = new Peer();

                while (host.Service(1) >= 0)
                {
                    Event @event;

                    while (host.CheckEvents(out @event) > 0)
                    {
                        //Console.WriteLine("Server: " + @event.Type.ToString());

                        switch (@event.Type)
                        {
                            case EventType.Connect:
                                peer = @event.Peer;
                                for (var i = 0; i < 200; i++)
                                {
                                    peer.Send((byte) i, new byte[] {0, 0});
                                }
                                break;

                            case EventType.Receive:
                                var data = @event.Packet.GetBytes();
                                var value = BitConverter.ToUInt16(data, 0);
                                if (value%1000 == 1)
                                {
                                    Console.WriteLine("  Server: Ch={0} Recv={1}", @event.ChannelID, value);
                                }
                                value++;
                                peer.Send(@event.ChannelID, BitConverter.GetBytes(value));
                                @event.Packet.Dispose();
                                break;
                        }
                    }
                }
            }
        }
Beispiel #4
0
        private static void Client()
        {
            using (var host = new Host())
            {
                host.Create(null, 1);

                var address = new Address();
                address.SetHost("127.0.0.1");
                address.Port = 5000;

                var peer = host.Connect(address, 200, 1234);
                while (host.Service(1) >= 0)
                {
                    Event @event;
                    while (host.CheckEvents(out @event) > 0)
                    {
                        //Console.WriteLine("Client: " + @event.Type.ToString());

                        switch (@event.Type)
                        {
                            case EventType.Receive:
                                var data = @event.Packet.GetBytes();
                                var value = BitConverter.ToUInt16(data, 0);
                                if (value%1000 == 0)
                                {
                                    Console.WriteLine("  Client: Ch={0} Recv={1}", @event.ChannelID, value);
                                }
                                value++;
                                peer.Send(@event.ChannelID, BitConverter.GetBytes(value));
                                @event.Packet.Dispose();
                                break;
                        }
                    }
                }
            }
        }
Beispiel #5
0
        public Task StartAsync(CancellationToken cancellationToken)
        {
            cancellationToken.Register(() =>
            {
                _shouldRun = false;
                _logger.LogInformation("Enet server is shutting down...");
            });

            _serverTask = Task.Factory.StartNew(() =>
            {
                Library.Initialize();

                _shouldRun = true;

                using (Host server = new Host())
                {
                    Address address = new Address
                    {
                        Port = _configuration.Port
                    };

                    int pollingTimeout = _configuration.PollingTimeout;

                    server.Create(address, (int)_configuration.PeerLimit);

                    _logger.LogInformation($"Enet server listening at 0.0.0.0:{address.Port}");

                    Event netEvent;

                    while (_shouldRun)
                    {
                        bool polled = false;

                        while (!polled)
                        {
                            if (server.CheckEvents(out netEvent) <= 0)
                            {
                                if (server.Service(pollingTimeout, out netEvent) <= 0)
                                {
                                    break;
                                }

                                polled = true;
                            }

                            switch (netEvent.Type)
                            {
                            case EventType.None:
                                break;

                            case EventType.Connect:
                                _connectionHandlers.OnConnectedPeer(netEvent.Peer);
                                break;

                            case EventType.Disconnect:
                                _disconnectionHandlers.OnDisconnectedPeer(netEvent.Peer);
                                break;

                            case EventType.Timeout:
                                _timeoutHandlers.OnTimeoutPeer(netEvent.Peer);
                                break;

                            case EventType.Receive:
                                _packetHandlers.OnPacketReceived(netEvent.Peer, netEvent.ChannelID, netEvent.Packet);
                                break;
                            }
                        }
                    }

                    server.Flush();
                }

                _logger.LogInformation("Enet server closed.");

                Library.Deinitialize();
            }, cancellationToken, TaskCreationOptions.LongRunning, TaskScheduler.Current);

            return(_serverTask);
        }
 public ENetClient(ClientEngine ce)
 {
     engine = ce;
     client = new ENet.Host();
     client.InitializeClient(2); // 2 channels per client
 }