Beispiel #1
0
        private void MacroLoop()
        {
            snFight     snFightConnect     = new snFight();
            snGoldRoom  snGoldRoomConnect  = new snGoldRoom();
            snAdventure snAdventureConnect = new snAdventure();

            while (true)
            {
                if (boolSWFight == true)
                {
                    Thread.Sleep(1000);
                    snFightConnect.ConnectFight();
                }

                if (boolSWGoldRoom == true)
                {
                    Thread.Sleep(1000);

                    if (intGoldTeam == 1)
                    {
                        snGoldRoomConnect.ConnectGoldRoom(1);
                    }
                    else if (intGoldTeam == 2)
                    {
                        snGoldRoomConnect.ConnectGoldRoom(2);
                    }
                    else if (intGoldTeam == 3)
                    {
                        snGoldRoomConnect.ConnectGoldRoom(3);
                    }
                }

                if (boolSWAdventure == true)
                {
                    int[] MapPosition = new int[3];
                    // 선택 영지에 따른 마우스 좌표
                    AdventureMapPosition amp = new AdventureMapPosition();
                    MapPosition = amp.MapPosition(intAdventurePlace);

                    snAdventureConnect.ConnectAdventure(intAdventureLevel, intAdventureTeam, MapPosition, intAdventureRepeat, boolChangeDeck);
                }

                if (boolSWRaid == true)
                {
                }
            }
        }
Beispiel #2
0
        private void MacroLoop()
        {
            snFight snFightConnect = new snFight();
            snGoldRoom snGoldRoomConnect = new snGoldRoom();
            snAdventure snAdventureConnect = new snAdventure();

            while (true)
            {
                if (boolSWFight == true)
                {
                    Thread.Sleep(1000);
                    snFightConnect.ConnectFight();
                }

                if (boolSWGoldRoom == true)
                {
                    Thread.Sleep(1000);

                    if (intGoldTeam == 1)
                        snGoldRoomConnect.ConnectGoldRoom(1);
                    else if (intGoldTeam == 2)
                        snGoldRoomConnect.ConnectGoldRoom(2);
                    else if (intGoldTeam == 3)
                        snGoldRoomConnect.ConnectGoldRoom(3);
                }

                if (boolSWAdventure == true)
                {
                    int[] MapPosition = new int[3];
                    // 선택 영지에 따른 마우스 좌표
                    AdventureMapPosition amp = new AdventureMapPosition();
                    MapPosition = amp.MapPosition(intAdventurePlace);

                    snAdventureConnect.ConnectAdventure(intAdventureLevel, intAdventureTeam, MapPosition, intAdventureRepeat, boolChangeDeck);

                }

                if (boolSWRaid == true)
                {

                }
            }
        }