public SetActualPositionRotationToTarget ( ) : void | ||
return | void |
public void UnHighlight() { ItemDrag dragItem = GetComponent <ItemDrag>(); if (dragItem != null) { dragItem.SetActualPositionRotationToTarget(); } SetShaderNormal(); State = ItemState.Attached; Root.ItemHighlightList.Remove(this); }
public void SetAllActualPositionToTarget() { System.Action <Item> action = delegate(Item item) { ItemDrag dragItemMod = item.GetComponent <ItemDrag>(); if (dragItemMod != null) { dragItemMod.SetActualPositionRotationToTarget(); } }; CallDelegateAll(action); }