private bool RefreshDrawingData()
        {
            if (_drawingHeight < 1 || _drawingWidth < 1)
            {
                return(false);
            }
            StoryToolkit stk = new StoryToolkit(_dt, _meta, _drawingWidth, _drawingHeight);

            _storyTable = stk.GetTimeFrequencyTable();
            return(true);
        }
Beispiel #2
0
 public D2DTimelineScene(TimeFreq st, bool showLocationLines)
 {
     this._st = st;
     brushes  = new Dictionary <string, D2D.SolidColorBrush>();
 }