Beispiel #1
0
        public BehaviorToolButton AddToolButton(Behavior behavior)
        {
            BehaviorToolButton button   = behavior.CreateToolButton();
            string             category = BehaviorOrderer.GetCategory(behavior);

            AddToolButton(button, category);
            return(button);
        }
Beispiel #2
0
        public static IEnumerable <Behavior> LoadBehaviors(Assembly assembly)
        {
            List <Behavior> result = new List <Behavior>();
            Type            basic  = typeof(Behavior);

            foreach (Type t in assembly.GetTypes())
            {
                if (basic.IsAssignableFrom(t) &&
                    !t.IsAbstract &&
                    t.GetConstructor(new Type[0]) != null &&
                    !t.HasAttribute <IgnoreAttribute>())
                {
                    Behavior instance = Activator.CreateInstance(t) as Behavior;
                    result.Add(instance);
                }
            }

            BehaviorOrderer.Order(result);

            return(result);
        }