Beispiel #1
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        /// <summary>
        ///     Geo Arc Constructor: Vertex, Vertex, Vertex (V3)
        ///     The V3 Constructor takes three vertices that the arc must pass through and
        ///     calculates all of the other properties of the arc
        /// </summary>
        /// <param name="vertex0">The Starting Vertex</param>
        /// <param name="middleVertex">The Middle Vertex</param>
        /// <param name="vertex1">The Ending Vertex</param>
        public GeoArc(Vertex vertex0, Vertex middleVertex, Vertex vertex1)
        {
            // Vertex 0
            _vertex0 = vertex0;
            Vertex0.PropertyChanged += Vertex0OnPropertyChanged;

            // Middle Vertex
            _arcMiddleVertex              = middleVertex;
            MiddleVertex.PropertyChanged += MiddleVertexOnPropertyChanged;

            // Vertex 1
            _vertex1 = vertex1;
            Vertex1.PropertyChanged += Vertex1OnPropertyChanged;

            // Center Vertex
            _centerVertex = CalcCenterVertex(Vertex0, MiddleVertex, Vertex1);
            CenterVertex.PropertyChanged += CenterVertexOnPropertyChanged;

            // Starting Angle
            _startAngle = Vector.AngleBetweenVectors(
                new Vector(CenterVertex, vertex0), UnitVectors.XUnitVector
                );

            // Ending Angle
            _endAngle = Vector.AngleBetweenVectors(
                new Vector(CenterVertex, Vertex1), UnitVectors.XUnitVector
                );

            // Total Angle
            Angle = EndAngle - StartAngle;

            // Bulge
            _bulge = Bulge.CalcBulge(Angle);

            // Radius
            _radius = GeoMath.Distance(CenterVertex, vertex0);

            // Geometric Properties
            Length = CalcLength();
            Area   = CalcArea();
        }
Beispiel #2
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        /// <summary>
        ///     GeoArc Constructor: Center Vertex, Starting Angle, Ending Angle and Radius (CAAR)
        /// </summary>
        /// <param name="centerVertex">The Center Vertex of the GeoArc</param>
        /// <param name="startAngle">The Starting Angle (Radians)</param>
        /// <param name="endAngle">The Ending Angle (Radians)</param>
        /// <param name="radius">The Radius of the Arc</param>
        public GeoArc(Vertex centerVertex, double startAngle, double endAngle, double radius)
        {
            // Set Type
            GeometryEntityType = GeometryEntityTypes.GeoArc;
            // Center Vertex
            _centerVertex = centerVertex;
            CenterVertex.PropertyChanged += CenterVertexOnPropertyChanged;

            // Start Angle
            _startAngle = startAngle;

            // End Angle
            _endAngle = endAngle;

            // Radius
            _radius = radius;

            // Angle
            Angle = EndAngle - StartAngle;

            // Bulge
            _bulge = Bulge.CalcBulge(Angle);

            // Vertex0
            _vertex0 = CalcPointOnArc(CenterVertex, StartAngle, Radius);
            Vertex0.PropertyChanged += Vertex0OnPropertyChanged;

            // Vertex1
            _vertex1 = CalcPointOnArc(CenterVertex, EndAngle, Radius);
            Vertex1.PropertyChanged += Vertex1OnPropertyChanged;

            // Middle Vertex
            _arcMiddleVertex              = CalcMiddlePoint();
            MiddleVertex.PropertyChanged += MiddleVertexOnPropertyChanged;

            Length = CalcLength();
            Area   = CalcArea();
        }
Beispiel #3
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        private double _radius;          // The radius of the arc

        #endregion

        #region Constructors

        /// <summary>
        ///     GeoArc from Starting Vertex (<paramref name="vertex0" />)
        ///     ending Vertex (<paramref name="vertex1" />) and a bulge
        /// </summary>
        /// <param name="vertex0">First Vertex</param>
        /// <param name="vertex1">Second Vertex</param>
        /// <param name="bulge">The Bulge</param>
        public GeoArc(Vertex vertex0, Vertex vertex1, double bulge)
        {
            // Set type
            GeometryEntityType = GeometryEntityTypes.GeoArc;
            // Set Variables
            // Vertex0
            _vertex0 = vertex0;
            Vertex0.PropertyChanged += Vertex0OnPropertyChanged;
            // Vertex1
            _vertex1 = vertex1;
            Vertex1.PropertyChanged += Vertex1OnPropertyChanged;
            // Bulge
            _bulge = bulge;
            // Angle
            Angle = Bulge.Angle(BulgeValue);
            // Radius
            _radius = Bulge.Radius(Vertex0, Vertex1, Angle);
            // Center Vertex
            _centerVertex = CalcCenterVertex(Vertex0, Vertex1, BulgeValue);
            CenterVertex.PropertyChanged += CenterVertexOnPropertyChanged;
            // Start Angle
            _startAngle = Vector.AngleBetweenVectors(
                new Vector(CenterVertex, Vertex0), UnitVectors.XUnitVector
                );
            // End Angle
            _endAngle = Vector.AngleBetweenVectors(
                new Vector(CenterVertex, Vertex1), UnitVectors.XUnitVector
                );
            // Middle Vertex
            _arcMiddleVertex              = CalcMiddlePoint();
            MiddleVertex.PropertyChanged += MiddleVertexOnPropertyChanged;

            // Calculate Geometry
            Length = CalcLength();
            Area   = CalcArea();
        }
Beispiel #4
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 /// <summary>
 ///     Calculates the distance between two points as it follows
 ///     an arc that is defined by a bulge.
 /// </summary>
 /// <param name="v0">The First Vertex</param>
 /// <param name="v1">The Second Vertex</param>
 /// <param name="bulge">The Bulge</param>
 /// <returns>
 ///     A double values that represents the length
 ///     along the arc defined by the two points and
 ///     the Bulge
 /// </returns>
 public static double Distance(Vertex v0, Vertex v1, double bulge)
 {
     return(Bulge.Length(Bulge.Radius(v0, v1, Bulge.Angle(bulge)), Bulge.Angle(bulge)));
 }