public Rectangle GetCurrentRect() { if (TweenTimer.HasTriggered) { return(End); } else { float t = TweenFn(TweenTimer.CurrentTimeSeconds, 0.0f, 1.0f, TweenTimer.TargetTimeSeconds); return(MathFunctions.Lerp(Start, End, t)); } }
public Rectangle GetCurrentRect() { if (TweenTimer.HasTriggered) { return(End); } else { float t = TweenFn(TweenTimer.CurrentTimeSeconds, 0.0f, 1.0f, TweenTimer.TargetTimeSeconds); return(MathFunctions.Lerp(Start, End, t)); } }