Beispiel #1
0
 public static void MapSeedToEntity(SkillSeed skillSeed, Skill skillEntity)
 {
     skillEntity.Action = skillSeed.action;
     skillEntity.ArmorCheck = skillSeed.armor_check;
     skillEntity.Description = HttpUtility.HtmlDecode(skillSeed.description);
     skillEntity.EpicUse = HttpUtility.HtmlDecode(skillSeed.epic_use);
     skillEntity.FullText = HttpUtility.HtmlDecode(skillSeed.full_text);
     skillEntity.Id = skillSeed.Id;
     skillEntity.KeyAbility = skillSeed.key_ability;
     skillEntity.Name = skillSeed.name;
     skillEntity.Psionic = skillSeed.psionic;
     skillEntity.Reference = skillSeed.reference;
     skillEntity.Restriction = skillSeed.restriction;
     skillEntity.SkillCheck = HttpUtility.HtmlDecode(skillSeed.skill_check);
     skillEntity.Special = skillSeed.special;
     skillEntity.Subtype = skillSeed.subtype;
     skillEntity.Synergy = skillSeed.synergy;
     skillEntity.Trained = skillSeed.trained;
     skillEntity.TryAgain = skillSeed.try_again;
     skillEntity.Untrained = skillSeed.untrained;
 }
Beispiel #2
0
 public static Skill MapSeedToEntity(SkillSeed skillSeed)
 {
     var skillEntity = new Skill();
     MapSeedToEntity(skillSeed, skillEntity);
     return skillEntity;
 }