public static CombatEncounter GenerateEncounter()
        {
            Enemy           enemy     = Enemy.GenerateEnemy();
            string          prompt    = $"{prompts[RandomHelper.rand.Next(prompts.Length)]} {enemy.name}. {enemy.name}: {enemy.currentHealth}";
            CombatEncounter encounter = new CombatEncounter("Fight!", prompt, new List <ActionButton>(), enemy);

            return(encounter);
        }