Beispiel #1
0
        // This function is run after all mods are loaded.
        protected override void OnPostInitialize()
        {
            /*FieldInfo sounds = typeof(SFX).GetField("_sounds", BindingFlags.Static | BindingFlags.NonPublic);
             * Dictionary<string, SoundEffect> _sounds = (Dictionary<string, SoundEffect>)sounds.GetValue(null);
             * _sounds["shotgunFire2"] = _sounds[GetPath<EdoMod>("SFX\\humpday")];
             * SFX.Play("shotgunFire2");*/

            //TODO:
            //add Thomas the Train hat
            //CUSTOMIZE groot! hat CHECK
            //add nayan hat (full)
            //add traffic cone hat, "VLC"
            //[?] super long subway hat

            //Add static hats!
            //Trolololol
            Teams.core.teams.Add(new Team("Trolls", GetPath <EdoMod>("hats\\trollface")));
            //Minecraft
            Teams.core.teams.Add(new Team("Apples", GetPath <EdoMod>("hats\\apples")));
            //Peanut Butter Jelly Time!
            Teams.core.teams.Add(new Team("PBJ Time", GetPath <EdoMod>("hats\\pbjbanana")));
            //asdf movie
            Teams.core.teams.Add(new Team("Cows", GetPath <EdoMod>("hats\\burger")));
            Teams.core.teams.Add(new Team("Pineapples", GetPath <EdoMod>("hats\\pineapple")));
            //Teams.core.teams.Add(new Team("Pies", GetPath<EdoMod>("hats\\pies")));
            //Movie: "Rubber"
            Teams.core.teams.Add(new Team("Rubber", GetPath <EdoMod>("hats\\rubber")));
            //Guardians of the Galaxy
            //Teams.core.teams.Add(new Team("Groot", GetPath<EdoMod>("hats\\groot")));
            //2016/2017 U.S. Presidential Election
            Teams.core.teams.Add(new Team("Trillary", GetPath <EdoMod>("hats\\trillary")));
            //[[Redacted]]
            Teams.core.teams.Add(new Team("Reduckted", GetPath <EdoMod>("hats\\censored_2")));
            //NTSC/PAL Test Pattern
            Teams.core.teams.Add(new Team("Technical Difficulties", GetPath <EdoMod>("hats\\tvtest")));
            //Grumpy Cat
            Teams.core.teams.Add(new Team("Grumpy", GetPath <EdoMod>("hats\\grumpycat")));
            //Schrödinger's Cat
            Teams.core.teams.Add(new Team("Schrodinger's Hat", GetPath <EdoMod>("hats\\schrodinger")));
            //MissingNo from Pokemon. Duck Game style.
            Teams.core.teams.Add(new Team("MissingNo", GetPath <EdoMod>("hats\\missingno")));
            //Nationwide's logo looks like they forgot to make one.
            Teams.core.teams.Add(new Team("Nationwide", GetPath <EdoMod>("hats\\nationwide")));

            //NEW to 1.3.8.4
            //Sarah. "GET OFF THE ROAD BIKERS!"
            //Teams.core.teams.Add(new Team("Sarah", GetPath<EdoMod>("hats\\sarah")));
            //Hammerhead shark. Self explanatory.
            Teams.core.teams.Add(new Team("Hammerhead", GetPath <EdoMod>("hats\\hammerhead")));
            //Flipping amazing.
            Teams.core.teams.Add(new Team("Finger", GetPath <EdoMod>("hats\\middlefinger")));
            //Macro- and Micro-wave AP Testing this spring!
            Teams.core.teams.Add(new Team("Microwave", GetPath <EdoMod>("hats\\microwave")));
            //Duck Game's sprite. Is this copyright infringement???
            Teams.core.teams.Add(new Team("XBOX", GetPath <EdoMod>("hats\\x360")));
            //Aku, from Samurai Jack -- Poorly made atm (1.3.8.4)
            Teams.core.teams.Add(new Team("Aku", GetPath <EdoMod>("hats\\aku")));

            Teams.core.teams.Add(new Team("Spaze Soot", GetPath <EdoMod>("hats\\spacebubble")));
            Teams.core.teams.Add(new Team("Gumballs", GetPath <EdoMod>("hats\\gumballduck")));
            Teams.core.teams.Add(new Team("Mutants", GetPath <EdoMod>("hats\\duomutant")));
            Teams.core.teams.Add(new Team("Sheep", GetPath <EdoMod>("hats\\sheep")));
            //Teams.core.teams.Add(new Team(, GetPath<EdoMod>()));
            new TurbanData("Rainbows", "hats\\rainbows", GetPath <EdoMod>("SFX\\hats\\Rainbows_long_AMP"));
            Teams.core.teams.Add(new Team("Google", GetPath <EdoMod>("hats\\google")));

            new TurbanData("Bigmouth", "hats\\unu1", GetPath <EdoMod>("SFX\\waa"));
            //TODO Implement another way to NetQuack (extended version) where it is given a percentage random chance for different SFX

            //Hump Day! GEICO commercial
            new TurbanData("Humps", "hats\\humpday", GetPath <EdoMod>("SFX\\humpday"));
            //PewDiePie Hat!
            new TurbanData("PewDiePie", "hats\\pewdiepie", GetPath <EdoMod>("SFX\\PewDiePie\\intro_1"));
            //Staples Button: "That was easy."
            new TurbanData("Staples", "hats\\easy", GetPath <EdoMod>("SFX\\thatwaseasy"));
            //The Turban Test Duck Hat
            if (ModSettings.enableDevHats)
            {
                new TurbanData("Test Turban", "hats\\testduck", GetPath <EdoMod>("SFX\\airhorn_long"), FriendLevel.Dev);
            }
            //You've got Mail! AOL sound effect
            new TurbanData("Mail", "hats\\mailbox", GetPath <EdoMod>("SFX\\youve_got_mail"));

            //Migratory Hats

            //Woody the Woodpecker laugh
            new TurbanData("Woody", "hats\\woody", GetPath <EdoMod>("SFX\\hahaha"));
            //noot!
            new TurbanData("Noot", "hats\\noot", GetPath <EdoMod>("SFX\\noot"));
            //airhorn. pretty self-explanitory.
            new TurbanData("Noisy", "hats\\airhorn", GetPath <EdoMod>("SFX\\airhorn_long"));
            //all star but everything is a shed
            new TurbanData("Smash Mouth", "hats\\shed", GetPath <EdoMod>("SFX\\shed"));
            //Hitmarker
            new TurbanData("Noscope", "hats\\hitmark", GetPath <EdoMod>("SFX\\hitmarker"));
            //"Smoke Weed Everyday"
            new TurbanData("Weed", "hats\\weed", GetPath <EdoMod>("SFX\\smokeweedeveryday"));
            //Just a firetruck.
            new TurbanData("Fire", "hats\\firetruck", GetPath <EdoMod>("SFX\\firehorn_short"));
            //Finding Nemo: "Mine!" Seagulls
            new TurbanData("Gulls", "hats\\gull", GetPath <EdoMod>("SFX\\hats\\Mine_2"));
            //Jar Jar Binks, "Oh no!" -Star Wars
            new TurbanData("Binks", "hats\\jarjar", GetPath <EdoMod>("SFX\\ohno"));
            //Guardians of the Galaxy : Groot
            new TurbanData("Groot", "hats\\groot", new[] {
                GetPath <EdoMod>("SFX\\hats\\Groot\\IAmGroot1"),
                GetPath <EdoMod>("SFX\\hats\\Groot\\IAmGroot2")
            });
            //MGS Alert
            new TurbanData("MGS", "hats\\mgs", GetPath <EdoMod>("SFX\\mgs"));
            //Show Me What You Got! - Rick and Morty
            new TurbanData("Rocks", "hats\\ShowMeWhatYouGot", GetPath <EdoMod>("SFX\\hats\\ShowMeWhatYouGot"));

            //Heavy Rain Glitch ("Press X to Shaun!")

            /*string[] quacks = {
             *  Mod.GetPath<EdoMod>("SFX\\shaun1"),
             *  Mod.GetPath<EdoMod>("SFX\\shaun2"),
             *  Mod.GetPath<EdoMod>("SFX\\shaun3")
             * };*/
            new TurbanData("Shaun", "hats\\shaun", new[] {
                GetPath <EdoMod>("SFX\\shaun1"),
                GetPath <EdoMod>("SFX\\shaun2"),
                GetPath <EdoMod>("SFX\\shaun3")
            });

            //Shia LaBeouf's inspirational speech
            new TurbanData("Shia", "hats\\LaBeouf",
                           new[] {
                GetPath <EdoMod>("SFX\\hats\\Shia\\YesYouCan"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\DontLetYourDreamsBeDreams"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\JustDoIt"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\JustDoIt_2"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\No"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\NothingIsImpossible"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\StopGivingUp"),
                GetPath <EdoMod>("SFX\\hats\\Shia\\DoIt")
            });

            new TurbanData("JG Wentworth", "hats\\money", new[] {
                GetPath <EdoMod>("SFX\\hats\\JGWentworth\\IMMAININ_1"),
                GetPath <EdoMod>("SFX\\hats\\JGWentworth\\IMMAININ_2"),
                GetPath <EdoMod>("SFX\\hats\\JGWentworth\\IMMAININ_3"),
                GetPath <EdoMod>("SFX\\hats\\JGWentworth\\IMMAININ_4"),
                GetPath <EdoMod>("SFX\\hats\\JGWentworth\\IMMAININ_5")
            });

            new TurbanData("Trump", "hats\\trump", new[] {
                GetPath <EdoMod>("SFX\\hats\\Trump\\ImReallyRich"),
                GetPath <EdoMod>("SFX\\hats\\Trump\\WeNeedToBuildAWall"),
                GetPath <EdoMod>("SFX\\hats\\Trump\\YoureFired")
            });

            //Special Hats! These do things!

            //[[Censored]]
            CensoredHat.addHat();
            //Have you ever seen the marvelous breadfish?
            BreadfishHat.addHat();
            //Annoying Google Ad.
            AdsHat.addHat();
            //Annnddd IIIIIIIIIIIIIIIIIIIIIIIIIIIIII
            AndIHat.addHat();

            //NO! (mutes other hats via brute force)
            NoHat.addHat();
            //Bomb!
            BombHat.addHat();
            //CHKN
            ChickenHat.addHat();
            //Ditto from Pokemon
            DittoHat.addHat();
            //asdf movie: Pie Flavor!
            PiesHat.addHat();
            //DJ Hat - changes music paylist!
            DJHat.addHat();

            //Developer Hats
            if (FriendManager.canuse(FriendLevel.Tester) && ModSettings.enableDevHats)
            {
                //Fidget Spinners
                FinnerHat.addHat();
                //DENIED Hat
                DenHat.addHat();
                //Milk Hat
                MilkHat.addHat();
                //Supposed to invert (vertically) the appearance of the duck.
                UpsideHat.addHat();
            }
            //Jar Jar Binks, "Oh no!" -Star Wars
            //new TurbanData("Lasers", "weapons\\firinMyLaser", GetPath<EdoMod>("SFX\\hats\\ImFirinMyLaser"));
            //FirinMyLaser.addHat();

            base.OnPostInitialize();

            Thread thread = new Thread(ExecuteOnceLoaded);

            thread.Start();
        }
Beispiel #2
0
        public void Update()
        {
            //some basic error checking
            if (Level.current == null ||
                Steam.user == null)
            {
                return;
            }

            //fancy SFX replacement. yeah yeah, it's per frame, whatever. deal with it.
            if (ModSettings.enableDangerousInjections)
            {
                foreach (KeyValuePair <string, Tuple <float, string>[]> entry in _sfxr)
                {
                    if (entry.Value.Length > 0)
                    {
                        bool changed = false;
                        foreach (Tuple <float, string> val in entry.Value)
                        {
                            //no breaking is done intentionally. later entries have priority.
                            if (Rando.Float(0.0f, 1.0f) < val.Item1)
                            {
                                _sounds[entry.Key] = _sounds[val.Item2];
                                changed            = true;
                            }
                        }
                        //if not changed, reset to default
                        if (!changed)
                        {
                            _sounds[entry.Key] = _sounds_bak[entry.Key];
                        }
                    }
                }
            }


            //hat replacement
            if (!(Level.current is Editor))
            {
                IEnumerable <Thing> teamHatList = Level.current.things[typeof(TeamHat)];
                //int nhats = 0;
                foreach (TeamHat teamHat in teamHatList)
                {
                    //nhats++;
                    if (teamHat.team != null && teamHat.team.customData == null && teamHat.team.hasHat)
                    {
                        if (!(teamHat is EdoHat))
                        {
                            //'Normal' Special Hats
                            if (CensoredHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new CensoredHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (BreadfishHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new BreadfishHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (AdsHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new AdsHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (AndIHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new AndIHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            //Special Ability Hats
                            if (NoHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new NoHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (DittoHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new DittoHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (BombHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new BombHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (ChickenHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new ChickenHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (PiesHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new PiesHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (FinnerHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new FinnerHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (DJHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new DJHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            //Developer Hats
                            if (DenHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new DenHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (MilkHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new MilkHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            if (UpsideHat.isHat(teamHat))
                            {
                                ReplaceHat(teamHat, new UpsideHat(teamHat.x, teamHat.y, teamHat.team));
                            }
                            //turbans
                            if (TurbanData.find(teamHat.sprite.texture.textureIndex) != null)
                            {
                                Turban turban = new Turban(teamHat.x, teamHat.y, teamHat.team);
                                ReplaceHat(teamHat, turban);
                                SpawnCape(turban, new Sprite(Mod.GetPath <EdoMod>("capes\\king")).texture);
                            }
                        }

                        /*if(!(teamHat is Turban))
                         * {
                         *  Turban turban = TurbanData.findHat(teamHat);
                         *  if (turban != null)
                         *  {
                         *      ReplaceHat(teamHat, turban);
                         *  }
                         *  if (teamHat is Turban)
                         *  {
                         *      SpawnCape(turban, new Sprite(Mod.GetPath<EdoMod>("capes\\king")).texture);
                         *  }
                         * }*/
                    }
                }
                List <Thing> removedHats = teamSpawnsDone.Keys.Except(Level.current.things[typeof(TeamHat)]).ToList();
                foreach (Thing thing in removedHats)
                {
                    TeamHat teamHat = thing as TeamHat;
                    if (teamHat != null && teamSpawnsDone.ContainsKey(teamHat))
                    {
                        Cape cape;
                        if (teamSpawnsDone.TryGetValue(teamHat, out cape))
                        {
                            Level.Remove(cape);
                        }
                        teamSpawnsDone.Remove(teamHat);
                    }
                }

                //DIVEKICK!
                //Duck.grounded

                IEnumerable <Thing> ducks = Level.current.things[typeof(Duck)];
                foreach (Duck duck in ducks)
                {
                    if (!duck.grounded && duck.sliding)
                    {
                        //Duck target = Level.current.NearestThing<Duck>(duck.position);
                        foreach (Duck target in ducks)
                        {
                            //can't target null or self
                            if (target == null || target == duck)
                            {
                                continue;
                            }
                            //can't kill a dead target
                            if (target.dead)
                            {
                                continue;
                            }
                            //near to duck && falling down
                            if ((target.position - duck.position).length < 10f && duck.velocity.y > 0)
                            {
                                //Performed DIIIVE KICK!
                                SFX.Play(EdoMod.GetPath <EdoMod>("SFX\\DiveKick"));
                                target.Kill(new DTImpact(duck));
                            }
                        }
                    }
                }
            }
        }