Beispiel #1
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 public DroneSupplyUpgrades()
 {
     _basicDroneLvls    = new BasicDroneLevels();
     _droneSkills       = new DronesSkills();
     _supplyDroneLevels = new SupplyDroneLevels();
 }
Beispiel #2
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 public DroneSupplyUpgrades(BasicDroneLevels basicDroneStats, DronesSkills droneSkills, SupplyDroneLevels supplyDroneStats) : base(basicDroneStats, droneSkills)
 {
     _basicDroneLvls    = basicDroneStats;
     _droneSkills       = droneSkills;
     _supplyDroneLevels = supplyDroneStats;
 }
Beispiel #3
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 public DroneAmbulanceUpgrades(BasicDroneLevels basicDroneStats, DronesSkills droneSkills, AmbulanceDroneLevels ambulanceDroneStats) : base(basicDroneStats, droneSkills)
 {
     _basicDroneLvls       = basicDroneStats;
     _droneSkills          = droneSkills;
     _ambulanceDroneLevels = ambulanceDroneStats;
 }
Beispiel #4
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 public DroneAmbulanceUpgrades()
 {
     _basicDroneLvls       = new BasicDroneLevels();
     _droneSkills          = new DronesSkills();
     _ambulanceDroneLevels = new AmbulanceDroneLevels();
 }
Beispiel #5
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 public DroneFireFighterUpgrades(BasicDroneLevels basicDroneStats, DronesSkills droneSkills, FirefighterDroneLevels fireFighterDroneStats) : base(basicDroneStats, droneSkills)
 {
     _basicDroneLvls         = basicDroneStats;
     _fireFighterDroneLevels = fireFighterDroneStats;
     _droneSkills            = droneSkills;
 }
Beispiel #6
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 public DroneFireFighterUpgrades()
 {
     _basicDroneLvls         = new BasicDroneLevels();
     _droneSkills            = new DronesSkills();
     _fireFighterDroneLevels = new FirefighterDroneLevels();
 }
Beispiel #7
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 public DroneUpgrades(BasicDroneLevels basicDroneStats, DronesSkills droneSkills)
 {
     _basicDroneLvls = basicDroneStats;
     _droneSkills    = droneSkills;
 }