Beispiel #1
0
        private Mesh GetMeshFromObject(Object obj)
        {
            ExtrudeMesh user = (ExtrudeMesh)target;

            if (!(obj is GameObject))
            {
                return(null);
            }
            GameObject gameObj    = (GameObject)obj;
            MeshFilter filter     = gameObj.GetComponent <MeshFilter>();
            Mesh       returnMesh = null;

            if (filter != null && filter.sharedMesh != null)
            {
                returnMesh = filter.sharedMesh;
            }
            MeshRenderer rend = user.GetComponent <MeshRenderer>();

            if (rend == null)
            {
                return(returnMesh);
            }
            if (rend.sharedMaterials.Length > 0 && user.hasAnyMesh)
            {
                return(returnMesh);
            }
            MeshRenderer meshRend = gameObj.GetComponent <MeshRenderer>();

            if (meshRend != null)
            {
                if (meshRend.sharedMaterials != null)
                {
                    rend.sharedMaterials = meshRend.sharedMaterials;
                }
                else if (meshRend.materials != null)
                {
                    rend.materials = meshRend.materials;
                }
            }
            return(returnMesh);
        }
Beispiel #2
0
        protected override void BodyGUI()
        {
            EditorGUILayout.HelpBox("The ExtrudeMesh component has been deprecated in 1.0.9. We encourage using the SplineMesh component for future projects.", MessageType.Info);
            showSize        = false;
            showColor       = false;
            showDoubleSided = false;
            showFlipFaces   = false;
            base.BodyGUI();

            ExtrudeMesh user = (ExtrudeMesh)target;

            EditorGUI.BeginChangeCheck();

            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Meshes", EditorStyles.boldLabel);
            Object obj = null;

            ExtrudeMesh.MirrorMethod mirror = ExtrudeMesh.MirrorMethod.None;
            EditorGUILayout.BeginVertical();
            for (int i = 0; i < user.GetMeshCount(); i++)
            {
                EditorGUILayout.BeginHorizontal();
                obj = user.GetMesh(i);
                obj = EditorGUILayout.ObjectField(user.GetMesh(i), typeof(Mesh), true);
                if (user.GetMesh(i) != obj)
                {
                    if (obj is Mesh)
                    {
                        user.SetMesh(i, (Mesh)obj);
                    }
                    else
                    {
                        user.SetMesh(i, GetMeshFromObject(obj));
                    }
                }

                mirror = user.GetMeshMirror(i);
                EditorGUIUtility.labelWidth = 50;
                mirror = (ExtrudeMesh.MirrorMethod)EditorGUILayout.EnumPopup("Mirror", mirror, GUILayout.Width(100));
                if (user.GetMeshMirror(i) != mirror)
                {
                    user.SetMeshMirror(i, mirror);
                }

                EditorGUIUtility.labelWidth = 0;

                if (GUILayout.Button("x", GUILayout.Width(20)))
                {
                    user.RemoveMesh(i);
                    i--;
                    continue;
                }
                if (i > 0)
                {
                    if (GUILayout.Button("▲", GUILayout.Width(20)))
                    {
                        Mesh temp = user.GetMesh(i - 1);
                        user.SetMesh(i - 1, user.GetMesh(i));
                        user.SetMesh(i, temp);
                    }
                }
                if (i < user.GetMeshCount() - 1)
                {
                    if (GUILayout.Button("▼", GUILayout.Width(20)))
                    {
                        Mesh temp = user.GetMesh(i + 1);
                        user.SetMesh(i + 1, user.GetMesh(i));
                        user.SetMesh(i, temp);
                    }
                }
                EditorGUILayout.EndHorizontal();
            }
            EditorGUILayout.EndVertical();
            obj = null;
            obj = EditorGUILayout.ObjectField("Add Mesh", obj, typeof(Object), true);
            if (obj != null)
            {
                if (obj is Mesh)
                {
                    user.AddMesh((Mesh)obj);
                }
                else
                {
                    user.AddMesh(GetMeshFromObject(obj));
                }
            }

            bool hasMeshes = user.hasAnyMesh;

            if (hasMeshes)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Cap Meshes", EditorStyles.boldLabel);
                EditorGUILayout.BeginHorizontal();
                obj = user.GetStartMesh();
                obj = EditorGUILayout.ObjectField("Start Cap", obj, typeof(Object), true);
                if (user.GetStartMesh() != obj)
                {
                    if (obj is Mesh)
                    {
                        user.SetStartMesh((Mesh)obj);
                    }
                    else
                    {
                        user.SetStartMesh(GetMeshFromObject(obj));
                    }
                }
                mirror = user.GetStartMeshMirror();
                EditorGUIUtility.labelWidth = 50;
                mirror = (ExtrudeMesh.MirrorMethod)EditorGUILayout.EnumPopup("Mirror", mirror, GUILayout.Width(100));
                EditorGUIUtility.labelWidth = 0;
                if (user.GetStartMeshMirror() != mirror)
                {
                    user.SetStartMeshMirror(mirror);
                }
                EditorGUILayout.EndHorizontal();
                EditorGUILayout.BeginHorizontal();
                obj = user.GetEndMesh();
                obj = EditorGUILayout.ObjectField("End Cap", obj, typeof(Object), true);
                if (user.GetEndMesh() != obj)
                {
                    if (obj is Mesh)
                    {
                        user.SetEndMesh((Mesh)obj);
                    }
                    else
                    {
                        user.SetEndMesh(GetMeshFromObject(obj));
                    }
                }
                mirror = user.GetEndMeshMirror();
                EditorGUIUtility.labelWidth = 50;
                mirror = (ExtrudeMesh.MirrorMethod)EditorGUILayout.EnumPopup("Mirror", mirror, GUILayout.Width(100));
                EditorGUIUtility.labelWidth = 0;
                if (user.GetEndMeshMirror() != mirror)
                {
                    user.SetEndMeshMirror(mirror);
                }
                EditorGUILayout.EndHorizontal();
                user.dontStretchCaps = EditorGUILayout.Toggle("Don't stretch caps", user.dontStretchCaps);
            }

            if (user.GetStartMesh() == null && user.GetEndMesh() == null && !hasMeshes)
            {
                EditorGUILayout.HelpBox("No meshes assigned. Assign at least one mesh to Meshes.", MessageType.Warning);
            }

            user.axis      = (ExtrudeMesh.Axis)EditorGUILayout.EnumPopup("Axis", user.axis);
            user.iteration = (ExtrudeMesh.Iteration)EditorGUILayout.EnumPopup("Iteration", user.iteration);
            if (user.iteration == ExtrudeMesh.Iteration.Random)
            {
                user.randomSeed = EditorGUILayout.IntField("Random Seed", user.randomSeed);
            }
            user.repeat = EditorGUILayout.IntField("Repeat", user.repeat);
            if (user.repeat < 1)
            {
                user.repeat = 1;
            }
            user.spacing = EditorGUILayout.Slider("Spacing", (float)user.spacing, 0f, 1f);
            user.scale   = EditorGUILayout.Vector2Field("Scale", user.scale);
            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Uv Coordinates", EditorStyles.boldLabel);

            user.uvOffset = EditorGUILayout.Vector2Field("UV Offset", user.uvOffset);
            user.uvScale  = EditorGUILayout.Vector2Field("UV Scale", user.uvScale);
            user.tileUVs  = (ExtrudeMesh.TileUVs)EditorGUILayout.EnumPopup("Tile UVs", user.tileUVs);

            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(user);
            }
        }
Beispiel #3
0
        public override void BaseGUI()
        {
            ExtrudeMesh user = (ExtrudeMesh)target;

            base.BaseGUI();

            EditorGUI.BeginChangeCheck();

            EditorGUILayout.Space();
            EditorGUILayout.LabelField("Mesh", EditorStyles.boldLabel);
            Object obj = user.sourceMesh;

            obj = EditorGUILayout.ObjectField("Source Mesh", obj, typeof(Object), true);
            if (user.sourceMesh == null)
            {
                EditorGUILayout.HelpBox("No mesh selected. Select a mesh from the field above.", MessageType.Warning);
            }
            if (obj != null)
            {
                if (obj is Mesh)
                {
                    user.sourceMesh = (Mesh)obj;
                }
                else if (obj is GameObject)
                {
                    GameObject gameObj = (GameObject)obj;
                    MeshFilter filter  = gameObj.GetComponent <MeshFilter>();
                    if (filter != null && filter.sharedMesh != null)
                    {
                        user.sourceMesh = filter.sharedMesh;
                    }
                    MeshRenderer meshRend = gameObj.GetComponent <MeshRenderer>();
                    if (meshRend != null)
                    {
                        MeshRenderer userRend = user.GetComponent <MeshRenderer>();
                        if (meshRend.sharedMaterials != null)
                        {
                            userRend.sharedMaterials = meshRend.sharedMaterials;
                        }
                        else if (meshRend.materials != null)
                        {
                            userRend.materials = meshRend.materials;
                        }
                    }
                }
            }

            user.axis             = (ExtrudeMesh.Axis)EditorGUILayout.EnumPopup("Axis", user.axis);
            user.removeInnerFaces = EditorGUILayout.Toggle("Remove Inner Faces", user.removeInnerFaces);
            user.repeat           = EditorGUILayout.IntField("Repeat", user.repeat);
            if (user.repeat < 1)
            {
                user.repeat = 1;
            }
            user.spacing = EditorGUILayout.Slider("Spacing", (float)user.spacing, 0f, 1f);
            user.scale   = EditorGUILayout.Vector2Field("Scale", user.scale);

            if (EditorGUI.EndChangeCheck())
            {
                EditorUtility.SetDirty(user);
            }
        }