Beispiel #1
0
        /// <summary>
        /// overrides the <see cref="Surface.Copy"/> method and sets the belonging fields.
        /// </summary>
        /// <returns>the copied surface</returns>
        public override Surface Copy()
        {
            Torus Result = base.Copy() as Torus;

            Result.InnerRadius = InnerRadius;
            Result.OuterRadius = OuterRadius;

            return(Result);
        }
Beispiel #2
0
        /// <summary>
        /// overrides <see cref="Solid.Refresh"/>.
        /// </summary>
        public override void Refresh()
        {
            Clear();
            Torus TorusSurface = new Torus();

            TorusSurface.VResolution = VResolution;
            TorusSurface.UResolution = UResolution;

            TorusSurface.InnerRadius = InnerRadius;
            TorusSurface.OuterRadius = OuterRadius;

            Vertex3d[,] Points = new Vertex3d[TorusSurface.UResolution, TorusSurface.VResolution];
            xyz[,] Normals     = new xyz[TorusSurface.UResolution, TorusSurface.VResolution];

            Line3D[,] HorzCurves = new Line3D[TorusSurface.UResolution, TorusSurface.VResolution];
            Line3D[,] VertCurves = new Line3D[TorusSurface.UResolution, TorusSurface.VResolution];

            for (int i = 0; i < TorusSurface.UResolution; i++)
            {
                for (int j = 0; j < TorusSurface.VResolution; j++)
                {
                    Normals[i, j] = TorusSurface.Normal(((float)i / (float)TorusSurface.UResolution), (float)j / (float)TorusSurface.VResolution);

                    Points[i, j] = new Vertex3d(TorusSurface.Value((float)i / (float)TorusSurface.UResolution, (float)j / (float)TorusSurface.VResolution));
                    VertexList.Add(Points[i, j]);
                }
            }
            for (int i = 0; i < TorusSurface.UResolution; i++)
            {
                for (int j = 0; j < TorusSurface.VResolution; j++)
                {
                    if (i + 1 < TorusSurface.UResolution)
                    {
                        HorzCurves[i, j] = new Line3D(Points[i, j].Value, Points[i + 1, j].Value);
                    }
                    else
                    {
                        HorzCurves[i, j] = new Line3D(Points[i, j].Value, Points[0, j].Value);
                    }
                    HorzCurves[i, j].Neighbors = new Face[2];

                    EdgeCurveList.Add(HorzCurves[i, j]);

                    if (j + 1 < TorusSurface.VResolution)
                    {
                        VertCurves[i, j] = new Line3D(Points[i, j].Value, Points[i, j + 1].Value);
                    }
                    else
                    {
                        VertCurves[i, j] = new Line3D(Points[i, j].Value, Points[i, 0].Value);
                    }
                    VertCurves[i, j].Neighbors = new Face[2];

                    EdgeCurveList.Add(VertCurves[i, j]);
                }
            }

            for (int i = 0; i < TorusSurface.UResolution; i++)
            {
                for (int j = 0; j < TorusSurface.VResolution; j++)
                {
                    int jIndex = -1;
                    if (j + 1 < TorusSurface.VResolution)
                    {
                        jIndex = j + 1;
                    }
                    else
                    {
                        jIndex = 0;
                    }
                    int iIndex = -1;
                    if (i + 1 < TorusSurface.UResolution)
                    {
                        iIndex = i + 1;
                    }
                    else
                    {
                        iIndex = 0;
                    }
                    Vertex3d A = Points[i, j];
                    Vertex3d B = null;
                    B = Points[i, jIndex];
                    Vertex3d C = null;
                    C = Points[iIndex, jIndex];
                    Vertex3d D = null;
                    D = Points[iIndex, j];
                    Face F = new Face();
                    FaceList.Add(F);
                    F.Surface = new SmoothPlane(Points[i, j].Value, Points[iIndex, jIndex].Value, Points[i, jIndex].Value, Points[iIndex, j].Value, Normals[i, j], Normals[iIndex, jIndex], Normals[i, jIndex], Normals[iIndex, j]);;
                    EdgeLoop EL = new EdgeLoop();
                    F.Bounds.Add(EL);

                    if (A != B)
                    {
                        Edge E = new Edge();
                        EdgeList.Add(E);
                        EL.Add(E);
                        E.EdgeStart = A;
                        E.EdgeEnd   = B;
                        E.EdgeCurve = VertCurves[i, j];

                        E.EdgeCurve.Neighbors[0] = F;
                        E.SameSense  = true;
                        E.ParamCurve = F.Surface.To2dCurve(E.EdgeCurve);
                    }
                    else
                    {
                    }
                    if (B != C)
                    {
                        Edge E = new Edge();
                        EL.Add(E);
                        EdgeList.Add(E);
                        E.EdgeStart = B;
                        E.EdgeEnd   = C;
                        if (j + 1 < TorusSurface.VResolution)
                        {
                            E.EdgeCurve = HorzCurves[i, j + 1];
                        }
                        else
                        {
                            E.EdgeCurve = HorzCurves[i, 0];
                        }
                        if (E.EdgeCurve.A.dist(B.Value) > 0.001)
                        {
                        }
                        E.EdgeCurve.Neighbors[0] = F;

                        E.SameSense  = true;
                        E.ParamCurve = F.Surface.To2dCurve(E.EdgeCurve);
                    }
                    else
                    {
                    }


                    if (C != D)
                    {
                        Edge E = new Edge();
                        EL.Add(E);
                        EdgeList.Add(E);
                        E.EdgeStart = C;
                        E.EdgeEnd   = D;
                        if (i + 1 < TorusSurface.UResolution)
                        {
                            E.EdgeCurve = VertCurves[i + 1, j];
                        }
                        else
                        {
                            E.EdgeCurve = VertCurves[0, j];
                        }
                        E.EdgeCurve.Neighbors[1] = F;
                        E.SameSense  = false;
                        E.ParamCurve = F.Surface.To2dCurve(E.EdgeCurve);
                        E.ParamCurve.Invert();
                    }
                    else
                    {
                    }
                    if (A != D)
                    {
                        Edge E = new Edge();
                        EL.Add(E);

                        EdgeList.Add(E);
                        E.EdgeStart = D;
                        E.EdgeEnd   = A;
                        E.EdgeCurve = HorzCurves[i, j];
                        E.EdgeCurve.Neighbors[1] = F;
                        E.SameSense  = false;
                        E.ParamCurve = F.Surface.To2dCurve(E.EdgeCurve);
                        E.ParamCurve.Invert();
                    }
                    else
                    {
                    }
                }
            }

            RefreshParamCurves();
        }