Beispiel #1
0
        //create button for a pawn
        private DraughtsButton Create_pawn(bool king, int id, int x, int y)
        {
            DraughtsButton pawn = new DraughtsButton();

            pawn.id     = id;
            pawn.Name   = string.Format("{0}-{1}", x, y);
            pawn.x      = x;
            pawn.y      = y;
            pawn.Click += new EventHandler(this.MoveHandler);
            if (king)
            {
                switch (id % 3)
                {
                case 0:
                    pawn.Image = Properties.Resources.field;
                    break;

                case 1:
                    pawn.Image = Properties.Resources.white_king;
                    break;

                case 2:
                    pawn.Image = Properties.Resources.black_king;
                    break;
                }
            }
            else
            {
                switch (id % 3)
                {
                case 0:
                    pawn.Image = Properties.Resources.field;
                    break;

                case 1:
                    pawn.Image = Properties.Resources.white_pawn;
                    break;

                case 2:
                    pawn.Image = Properties.Resources.black_pawn;
                    break;
                }
            }
            pawn.Size      = new System.Drawing.Size(square_size, square_size);
            pawn.Location  = new System.Drawing.Point(x * square_size, y * square_size);
            pawn.TabStop   = false;
            pawn.FlatStyle = FlatStyle.Flat;
            pawn.FlatAppearance.BorderSize = 0;
            return(pawn);
        }
Beispiel #2
0
        //handle continuation of the move after jump from squares list
        void MoveHandler(Queue <int> move_template, int x, int y)
        {
            DraughtsButton highlighted = (DraughtsButton)this.Controls.Find(string.Format("{0}-{1}", x, y), false)[0];

            highlighted.FlatStyle = FlatStyle.Flat;
            highlighted.FlatAppearance.BorderColor = Color.DarkGreen;
            highlighted.FlatAppearance.BorderSize  = 2;
            DraughtsButton field = (DraughtsButton)this.Controls.Find(string.Format("{0}-{1}", move_template.Dequeue(), move_template.Dequeue()), false)[0];

            int result = state.move(highlighted.x, highlighted.y, field.x, field.y);

            switch (result)
            {
            //0,1 - incorrect move, no action neccessary, so no case
            case 2:    //remove captured pawn and end turn
                winCheck();
                if (state.check_promotion(field.x, field.y))
                {
                    if (state.active_side == 1)
                    {
                        field.Image = Properties.Resources.white_king;
                    }
                    else
                    {
                        field.Image = Properties.Resources.black_king;
                    }
                }
                else
                {
                    field.Image = highlighted.Image;
                }
                field.id          = highlighted.id;
                highlighted.Image = Properties.Resources.field;
                highlighted.id    = 0;
                highlighted.FlatAppearance.BorderSize = 0;
                highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                phase = 0;
                //change_active();
                ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                break;

            case 3:    //further captures possible
                winCheck();
                if (state.check_promotion(field.x, field.y))
                {
                    if (state.active_side == 1)
                    {
                        field.Image = Properties.Resources.white_king;
                    }
                    else
                    {
                        field.Image = Properties.Resources.black_king;
                    }
                }
                else
                {
                    field.Image = highlighted.Image;
                }
                highlighted.Image = Properties.Resources.field;
                ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                highlighted.id = 0;
                highlighted.FlatAppearance.BorderSize = 0;
                highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                MoveHandler(move_template, field.x, field.y);
                phase = 2;
                break;
            }
        }
Beispiel #3
0
        //handle first pawn selection, then move from move squares list
        public void MoveHandler(Queue <int> move_template)
        {
            int            result      = 0;
            string         x           = move_template.Dequeue().ToString();
            string         y           = move_template.Dequeue().ToString();
            DraughtsButton highlighted = (DraughtsButton)this.Controls.Find(string.Format("{0}-{1}", x, y), false)[0];

            highlighted.FlatStyle = FlatStyle.Flat;
            highlighted.FlatAppearance.BorderColor = Color.DarkGreen;
            highlighted.FlatAppearance.BorderSize  = 2;
            DraughtsButton field = (DraughtsButton)this.Controls.Find(string.Format("{0}-{1}", move_template.Dequeue(), move_template.Dequeue()), false)[0];

            if (state.get_square(field.x, field.y) == 0)
            {
                result = state.move(highlighted.x, highlighted.y, field.x, field.y);
                switch (result)
                {
                case 1:    //end turn;
                    if (state.check_promotion(field.x, field.y))
                    {
                        if (state.active_side == 1)
                        {
                            field.Image = Properties.Resources.white_king;
                        }
                        else
                        {
                            field.Image = Properties.Resources.black_king;
                        }
                    }
                    else
                    {
                        field.Image = highlighted.Image;
                    }
                    field.id          = highlighted.id;
                    highlighted.Image = Properties.Resources.field;
                    highlighted.id    = 0;
                    highlighted.FlatAppearance.BorderSize = 0;
                    highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                    phase = 0;
                    return;

                case 2:    //remove captured pawn and end turn
                    winCheck();
                    if (state.check_promotion(field.x, field.y))
                    {
                        if (state.active_side == 1)
                        {
                            field.Image = Properties.Resources.white_king;
                        }
                        else
                        {
                            field.Image = Properties.Resources.black_king;
                        }
                    }
                    else
                    {
                        field.Image = highlighted.Image;
                    }
                    field.id          = highlighted.id;
                    highlighted.Image = Properties.Resources.field;
                    highlighted.id    = 0;
                    highlighted.FlatAppearance.BorderSize = 0;
                    ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                    highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                    phase = 0;
                    return;

                case 3:    //further captures possible
                    winCheck();
                    if (state.check_promotion(field.x, field.y))
                    {
                        if (state.active_side == 1)
                        {
                            field.Image = Properties.Resources.white_king;
                        }
                        else
                        {
                            field.Image = Properties.Resources.black_king;
                        }
                    }
                    else
                    {
                        field.Image = highlighted.Image;
                    }
                    highlighted.Image = Properties.Resources.field;
                    ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                    highlighted.id = 0;
                    highlighted.FlatAppearance.BorderSize = 0;
                    highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                    MoveHandler(move_template, field.x, field.y);
                    phase = 0;
                    break;
                }
            }
        }
Beispiel #4
0
        //handle first pawn selection, then move from mouseclicks
        void MoveHandler(object sender, EventArgs e)
        {
            int            result = 0;
            DraughtsButton field  = (DraughtsButton)sender;

            switch (phase)
            {
            case 0:         //choose the pawn
                if (state.get_square(field.x, field.y) == state.active_side)
                {
                    field.FlatStyle = FlatStyle.Flat;
                    field.FlatAppearance.BorderColor = Color.DarkGreen;
                    field.FlatAppearance.BorderSize  = 2;
                    highlighted = field;
                    phase       = 1;
                    move_list.Enqueue(field.x);
                    move_list.Enqueue(field.y);
                }
                break;

            case 1:                                                          //make the move or change the pawn
                if (state.get_square(field.x, field.y) == state.active_side) //change the pawn
                {
                    highlighted.FlatAppearance.BorderSize = 0;
                    highlighted.FlatStyle            = System.Windows.Forms.FlatStyle.Flat;
                    field.FlatStyle                  = FlatStyle.Flat;
                    field.FlatAppearance.BorderColor = Color.DarkGreen;
                    field.FlatAppearance.BorderSize  = 2;
                    highlighted = field;
                    move_list.Dequeue();
                    move_list.Dequeue();
                    move_list.Enqueue(field.x);
                    move_list.Enqueue(field.y);
                }
                else
                {
                    if (state.get_square(field.x, field.y) == 0)
                    {
                        result = state.move(highlighted.x, highlighted.y, field.x, field.y);
                        switch (result)
                        {
                        //0 - incorrect move, no action neccessary, so no case
                        case 1:        //end turn;
                            move_list.Enqueue(field.x);
                            move_list.Enqueue(field.y);
                            if (state.check_promotion(field.x, field.y))
                            {
                                if (state.active_side == 1)
                                {
                                    field.Image = Properties.Resources.white_king;
                                }
                                else
                                {
                                    field.Image = Properties.Resources.black_king;
                                }
                            }
                            else
                            {
                                field.Image = highlighted.Image;
                            }
                            field.id          = highlighted.id;
                            highlighted.Image = Properties.Resources.field;
                            highlighted.id    = 0;
                            highlighted.FlatAppearance.BorderSize = 0;
                            highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                            phase = 0;
                            change_active();
                            break;

                        case 2:        //remove captured pawn and end turn
                            jump = true;
                            move_list.Enqueue(field.x);
                            move_list.Enqueue(field.y);
                            winCheck();
                            if (state.check_promotion(field.x, field.y))
                            {
                                if (state.active_side == 1)
                                {
                                    field.Image = Properties.Resources.white_king;
                                }
                                else
                                {
                                    field.Image = Properties.Resources.black_king;
                                }
                            }
                            else
                            {
                                field.Image = highlighted.Image;
                            }
                            field.id          = highlighted.id;
                            highlighted.Image = Properties.Resources.field;
                            highlighted.id    = 0;
                            highlighted.FlatAppearance.BorderSize = 0;
                            ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                            highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                            phase = 0;
                            change_active();
                            break;

                        case 3:        //further captures possible
                            jump = true;
                            winCheck();
                            move_list.Enqueue(field.x);
                            move_list.Enqueue(field.y);
                            if (state.check_promotion(field.x, field.y))
                            {
                                if (state.active_side == 1)
                                {
                                    field.Image = Properties.Resources.white_king;
                                }
                                else
                                {
                                    field.Image = Properties.Resources.black_king;
                                }
                            }
                            else
                            {
                                field.Image = highlighted.Image;
                            }
                            field.id = highlighted.id;
                            field.FlatAppearance.BorderColor = Color.DarkGreen;
                            field.FlatAppearance.BorderSize  = 2;
                            highlighted.Image = Properties.Resources.field;
                            ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                            highlighted.id = 0;
                            highlighted.FlatAppearance.BorderSize = 0;
                            highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                            highlighted           = field;
                            phase = 2;
                            break;
                        }
                    }
                }
                break;

            case 2:    //move continuation after a jump
                result = state.move(highlighted.x, highlighted.y, field.x, field.y);
                switch (result)
                {
                //0,1 - incorrect move, no action neccessary, so no case
                case 2:        //remove captured pawn and end turn
                    move_list.Enqueue(field.x);
                    move_list.Enqueue(field.y);
                    winCheck();
                    if (state.check_promotion(field.x, field.y))
                    {
                        if (state.active_side == 1)
                        {
                            field.Image = Properties.Resources.white_king;
                        }
                        else
                        {
                            field.Image = Properties.Resources.black_king;
                        }
                    }
                    else
                    {
                        field.Image = highlighted.Image;
                    }
                    field.id          = highlighted.id;
                    highlighted.Image = Properties.Resources.field;
                    highlighted.id    = 0;
                    highlighted.FlatAppearance.BorderSize = 0;
                    highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                    phase = 0;
                    ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                    change_active();
                    break;

                case 3:        //further captures possible
                    move_list.Enqueue(field.x);
                    move_list.Enqueue(field.y);
                    winCheck();
                    if (state.check_promotion(field.x, field.y))
                    {
                        if (state.active_side == 1)
                        {
                            field.Image = Properties.Resources.white_king;
                        }
                        else
                        {
                            field.Image = Properties.Resources.black_king;
                        }
                    }
                    else
                    {
                        field.Image = highlighted.Image;
                    }
                    field.id = highlighted.id;
                    field.FlatAppearance.BorderColor = Color.DarkGreen;
                    field.FlatAppearance.BorderSize  = 2;
                    highlighted.Image = Properties.Resources.field;
                    ((DraughtsButton)this.Controls.Find(state.to_kill, false)[0]).Image = Properties.Resources.field;
                    highlighted.id = 0;
                    highlighted.FlatAppearance.BorderSize = 0;
                    highlighted.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
                    highlighted           = field;
                    phase = 2;
                    break;
                }
                break;
            }
        }