Beispiel #1
0
    static int Clear(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                obj.Clear();
                return(0);
            }
            else if (count == 2)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
                obj.Clear(arg0);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.Clear"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #2
0
    static int ReplaceDisplay(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3)
            {
                DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Slot        arg0 = (DragonBones.Slot)ToLua.CheckObject <DragonBones.Slot>(L, 2);
                DragonBones.DisplayData arg1 = (DragonBones.DisplayData)ToLua.CheckObject <DragonBones.DisplayData>(L, 3);
                obj.ReplaceDisplay(arg0, arg1);
                return(0);
            }
            else if (count == 4)
            {
                DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Slot        arg0 = (DragonBones.Slot)ToLua.CheckObject <DragonBones.Slot>(L, 2);
                DragonBones.DisplayData arg1 = (DragonBones.DisplayData)ToLua.CheckObject <DragonBones.DisplayData>(L, 3);
                int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
                obj.ReplaceDisplay(arg0, arg1, arg2);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.ReplaceDisplay"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #3
0
    static int GetArmatureData(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                string arg0 = ToLua.CheckString(L, 2);
                DragonBones.ArmatureData o = obj.GetArmatureData(arg0);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 3)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                string arg0 = ToLua.CheckString(L, 2);
                string arg1 = ToLua.CheckString(L, 3);
                DragonBones.ArmatureData o = obj.GetArmatureData(arg0, arg1);
                ToLua.PushObject(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.GetArmatureData"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #4
0
    static int RemoveTextureAtlasData(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                string arg0 = ToLua.CheckString(L, 2);
                obj.RemoveTextureAtlasData(arg0);
                return(0);
            }
            else if (count == 3)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                string arg0 = ToLua.CheckString(L, 2);
                bool   arg1 = LuaDLL.luaL_checkboolean(L, 3);
                obj.RemoveTextureAtlasData(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.RemoveTextureAtlasData"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #5
0
    static int ReplaceAnimation(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3)
            {
                DragonBones.BaseFactory  obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Armature     arg0 = (DragonBones.Armature)ToLua.CheckObject <DragonBones.Armature>(L, 2);
                DragonBones.ArmatureData arg1 = (DragonBones.ArmatureData)ToLua.CheckObject <DragonBones.ArmatureData>(L, 3);
                bool o = obj.ReplaceAnimation(arg0, arg1);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else if (count == 4)
            {
                DragonBones.BaseFactory  obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Armature     arg0 = (DragonBones.Armature)ToLua.CheckObject <DragonBones.Armature>(L, 2);
                DragonBones.ArmatureData arg1 = (DragonBones.ArmatureData)ToLua.CheckObject <DragonBones.ArmatureData>(L, 3);
                bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
                bool o    = obj.ReplaceAnimation(arg0, arg1, arg2);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.ReplaceAnimation"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #6
0
 static int GetAllDragonBonesData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
         System.Collections.Generic.Dictionary <string, DragonBones.DragonBonesData> o = obj.GetAllDragonBonesData();
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #7
0
 static int Clear(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
         obj.Clear(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #8
0
 static int GetAllTextureAtlasData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         System.Collections.Generic.Dictionary <string, System.Collections.Generic.List <DragonBones.TextureAtlasData> > o = obj.GetAllTextureAtlasData();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #9
0
 static int AddDragonBonesData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         DragonBones.BaseFactory     obj  = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         DragonBones.DragonBonesData arg0 = (DragonBones.DragonBonesData)ToLua.CheckObject(L, 2, typeof(DragonBones.DragonBonesData));
         string arg1 = ToLua.CheckString(L, 3);
         obj.AddDragonBonesData(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #10
0
 static int UpdateTextureAtlasData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
         string arg0 = ToLua.CheckString(L, 2);
         System.Collections.Generic.List <object> arg1 = (System.Collections.Generic.List <object>)ToLua.CheckObject(L, 3, typeof(System.Collections.Generic.List <object>));
         obj.UpdateTextureAtlasData(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #11
0
 static int RemoveTextureAtlasData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         string arg0 = ToLua.CheckString(L, 2);
         bool   arg1 = LuaDLL.luaL_checkboolean(L, 3);
         obj.RemoveTextureAtlasData(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #12
0
 static int GetDragonBonesData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         string arg0 = ToLua.CheckString(L, 2);
         DragonBones.DragonBonesData o = obj.GetDragonBonesData(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #13
0
 static int GetTextureAtlasData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
         string arg0 = ToLua.CheckString(L, 2);
         System.Collections.Generic.List <DragonBones.TextureAtlasData> o = obj.GetTextureAtlasData(arg0);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #14
0
    static int set__dragonBones(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)o;
            DragonBones.DragonBones arg0 = (DragonBones.DragonBones)ToLua.CheckObject <DragonBones.DragonBones>(L, 2);
            obj._dragonBones = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index _dragonBones on a nil value"));
        }
    }
Beispiel #15
0
    static int set_autoSearch(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DragonBones.BaseFactory obj = (DragonBones.BaseFactory)o;
            bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.autoSearch = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSearch on a nil value" : e.Message));
        }
    }
Beispiel #16
0
    static int get_autoSearch(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DragonBones.BaseFactory obj = (DragonBones.BaseFactory)o;
            bool ret = obj.autoSearch;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index autoSearch on a nil value" : e.Message));
        }
    }
Beispiel #17
0
    static int ParseTextureAtlasData(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                System.Collections.Generic.Dictionary <string, object> arg0 = (System.Collections.Generic.Dictionary <string, object>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, object>));
                object arg1 = ToLua.ToVarObject(L, 3);
                DragonBones.TextureAtlasData o = obj.ParseTextureAtlasData(arg0, arg1);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 4)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                System.Collections.Generic.Dictionary <string, object> arg0 = (System.Collections.Generic.Dictionary <string, object>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, object>));
                object arg1 = ToLua.ToVarObject(L, 3);
                string arg2 = ToLua.CheckString(L, 4);
                DragonBones.TextureAtlasData o = obj.ParseTextureAtlasData(arg0, arg1, arg2);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 5)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                System.Collections.Generic.Dictionary <string, object> arg0 = (System.Collections.Generic.Dictionary <string, object>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, object>));
                object arg1 = ToLua.ToVarObject(L, 3);
                string arg2 = ToLua.CheckString(L, 4);
                float  arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
                DragonBones.TextureAtlasData o = obj.ParseTextureAtlasData(arg0, arg1, arg2, arg3);
                ToLua.PushObject(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.ParseTextureAtlasData"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #18
0
    static int get_clock(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DragonBones.BaseFactory obj = (DragonBones.BaseFactory)o;
            DragonBones.WorldClock  ret = obj.clock;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index clock on a nil value"));
        }
    }
Beispiel #19
0
    static int ReplaceSkin(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3)
            {
                DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Armature    arg0 = (DragonBones.Armature)ToLua.CheckObject <DragonBones.Armature>(L, 2);
                DragonBones.SkinData    arg1 = (DragonBones.SkinData)ToLua.CheckObject <DragonBones.SkinData>(L, 3);
                bool o = obj.ReplaceSkin(arg0, arg1);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else if (count == 4)
            {
                DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Armature    arg0 = (DragonBones.Armature)ToLua.CheckObject <DragonBones.Armature>(L, 2);
                DragonBones.SkinData    arg1 = (DragonBones.SkinData)ToLua.CheckObject <DragonBones.SkinData>(L, 3);
                bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
                bool o    = obj.ReplaceSkin(arg0, arg1, arg2);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else if (count == 5)
            {
                DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                DragonBones.Armature    arg0 = (DragonBones.Armature)ToLua.CheckObject <DragonBones.Armature>(L, 2);
                DragonBones.SkinData    arg1 = (DragonBones.SkinData)ToLua.CheckObject <DragonBones.SkinData>(L, 3);
                bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
                System.Collections.Generic.List <string> arg3 = (System.Collections.Generic.List <string>)ToLua.CheckObject(L, 5, typeof(System.Collections.Generic.List <string>));
                bool o = obj.ReplaceSkin(arg0, arg1, arg2, arg3);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.ReplaceSkin"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #20
0
 static int ParseDragonBonesData(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         System.Collections.Generic.Dictionary <string, object> arg0 = (System.Collections.Generic.Dictionary <string, object>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, object>));
         string arg1 = ToLua.CheckString(L, 3);
         float  arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
         DragonBones.DragonBonesData o = obj.ParseDragonBonesData(arg0, arg1, arg2);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #21
0
 static int ReplaceSlotDisplayList(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         string           arg0       = ToLua.CheckString(L, 2);
         string           arg1       = ToLua.CheckString(L, 3);
         string           arg2       = ToLua.CheckString(L, 4);
         DragonBones.Slot arg3       = (DragonBones.Slot)ToLua.CheckObject(L, 5, typeof(DragonBones.Slot));
         obj.ReplaceSlotDisplayList(arg0, arg1, arg2, arg3);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #22
0
    static int ParseDragonBonesData(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                object arg0 = ToLua.ToVarObject(L, 2);
                DragonBones.DragonBonesData o = obj.ParseDragonBonesData(arg0);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 3)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                object arg0 = ToLua.ToVarObject(L, 2);
                string arg1 = ToLua.CheckString(L, 3);
                DragonBones.DragonBonesData o = obj.ParseDragonBonesData(arg0, arg1);
                ToLua.PushObject(L, o);
                return(1);
            }
            else if (count == 4)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                object arg0 = ToLua.ToVarObject(L, 2);
                string arg1 = ToLua.CheckString(L, 3);
                float  arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
                DragonBones.DragonBonesData o = obj.ParseDragonBonesData(arg0, arg1, arg2);
                ToLua.PushObject(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.ParseDragonBonesData"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #23
0
 static int BuildArmature(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         string arg0            = ToLua.CheckString(L, 2);
         string arg1            = ToLua.CheckString(L, 3);
         string arg2            = ToLua.CheckString(L, 4);
         string arg3            = ToLua.CheckString(L, 5);
         DragonBones.Armature o = obj.BuildArmature(arg0, arg1, arg2, arg3);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #24
0
 static int ReplaceSlotDisplayList(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
         string           arg0       = ToLua.CheckString(L, 2);
         string           arg1       = ToLua.CheckString(L, 3);
         string           arg2       = ToLua.CheckString(L, 4);
         DragonBones.Slot arg3       = (DragonBones.Slot)ToLua.CheckObject <DragonBones.Slot>(L, 5);
         bool             o          = obj.ReplaceSlotDisplayList(arg0, arg1, arg2, arg3);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #25
0
 static int CopyAnimationsToArmature(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 6);
         DragonBones.BaseFactory obj  = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory));
         DragonBones.Armature    arg0 = (DragonBones.Armature)ToLua.CheckObject(L, 2, typeof(DragonBones.Armature));
         string arg1 = ToLua.CheckString(L, 3);
         string arg2 = ToLua.CheckString(L, 4);
         string arg3 = ToLua.CheckString(L, 5);
         bool   arg4 = LuaDLL.luaL_checkboolean(L, 6);
         bool   o    = obj.CopyAnimationsToArmature(arg0, arg1, arg2, arg3, arg4);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #26
0
    static int ReplaceSlotDisplay(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 6)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                string           arg0       = ToLua.CheckString(L, 2);
                string           arg1       = ToLua.CheckString(L, 3);
                string           arg2       = ToLua.CheckString(L, 4);
                string           arg3       = ToLua.CheckString(L, 5);
                DragonBones.Slot arg4       = (DragonBones.Slot)ToLua.CheckObject <DragonBones.Slot>(L, 6);
                bool             o          = obj.ReplaceSlotDisplay(arg0, arg1, arg2, arg3, arg4);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else if (count == 7)
            {
                DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1);
                string           arg0       = ToLua.CheckString(L, 2);
                string           arg1       = ToLua.CheckString(L, 3);
                string           arg2       = ToLua.CheckString(L, 4);
                string           arg3       = ToLua.CheckString(L, 5);
                DragonBones.Slot arg4       = (DragonBones.Slot)ToLua.CheckObject <DragonBones.Slot>(L, 6);
                int  arg5 = (int)LuaDLL.luaL_checknumber(L, 7);
                bool o    = obj.ReplaceSlotDisplay(arg0, arg1, arg2, arg3, arg4, arg5);
                LuaDLL.lua_pushboolean(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.ReplaceSlotDisplay"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }