// Start is called before the first frame update void Awake() { hand = new DragMode.HandMode(); field = new DragMode.FieldMode(); arrow = new DragMode.ArrowMode(); currentDragMode = null; }
public void GoToNullMode() { if (currentDragMode == null) { return; } currentDragMode.Exit(); currentDragMode = null; CardManager.instance.currentDragCard = null; CardManager.instance.cardViewControl.HandCardPosUpdate(); }
public void GoToArrowMode() { if (currentDragMode != null) { if (currentDragMode.modeName == "ArrowMode") { return; } else { currentDragMode.Exit(); } } currentDragMode = arrow; currentDragMode.Enter(); }
public void GoToFieldMode() { if (currentDragMode != null) { if (currentDragMode.modeName == "FieldMode") { return; } else { currentDragMode.Exit(); } } currentDragMode = field; currentDragMode.Enter(); }
public void GoToHandMode() { if (currentDragMode != null) { if (currentDragMode.modeName == "HandMode") { return; } else { currentDragMode.Exit(); } } currentDragMode = hand; currentDragMode.Enter(); }