public ComparePlayers ( GetLogForGame getHumanReadableLogWriter = null, GetLogForGame getDebugLogWriter = null, bool shouldParallel = true, bool gatherStats = true, CreateGameLog createGameLog = null, int randomSeed ) : |
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getHumanReadableLogWriter | GetLogForGame | |
getDebugLogWriter | GetLogForGame | |
shouldParallel | bool | |
gatherStats | bool | |
createGameLog | CreateGameLog | |
randomSeed | int | |
return |