void Simulate(AbstractDuckFactory factory)
        {
            IQuackable redheadDuck = factory.CreateRedheadDuck();
            IQuackable duckCall    = factory.CreateDuckCall();
            IQuackable rubberDuck  = factory.CreateRubberDuck();
            IQuackable gooseDuck   = new GooseAdapter(new Goose());

            var flockOfDucks = new Flock();

            flockOfDucks.Add(redheadDuck);
            flockOfDucks.Add(duckCall);
            flockOfDucks.Add(rubberDuck);
            flockOfDucks.Add(gooseDuck);

            var flockOfMallards = new Flock();

            IQuackable mallardOne   = factory.CreateMallardDuck();
            IQuackable mallardTwo   = factory.CreateMallardDuck();
            IQuackable mallardThree = factory.CreateMallardDuck();
            IQuackable mallardFour  = factory.CreateMallardDuck();

            flockOfMallards.Add(mallardOne);
            flockOfMallards.Add(mallardTwo);
            flockOfMallards.Add(mallardThree);
            flockOfMallards.Add(mallardFour);

            flockOfDucks.Add(flockOfMallards);

            Console.WriteLine("Duck Simulator: With Observer");

            var quackologist = new Quackologist();

            flockOfDucks.RegisterObserver(quackologist);

            Simulate(flockOfDucks);

            Console.WriteLine("\nThe ducks quacked " +
                              QuackCounter.Quacks + " times");
        }
Beispiel #2
0
        void Simulate(AbstractDuckFactory factory)
        {
            IQuackable redheadDuck = factory.CreateRedheadDuck();
            IQuackable duckCall    = factory.CreateDuckCall();
            IQuackable rubberDuck  = factory.CreateRubberDuck();
            IQuackable gooseDuck   = new GooseAdapter(new Goose());

            Flock flockOfDucks = new Flock();

            flockOfDucks.Add(redheadDuck);
            flockOfDucks.Add(duckCall);
            flockOfDucks.Add(rubberDuck);
            flockOfDucks.Add(gooseDuck);

            Flock flockOfMallards = new Flock();

            IQuackable mallardOne   = factory.CreateMallardDuck();
            IQuackable mallardTwo   = factory.CreateMallardDuck();
            IQuackable mallardThree = factory.CreateMallardDuck();
            IQuackable mallardFour  = factory.CreateMallardDuck();

            flockOfMallards.Add(mallardOne);
            flockOfMallards.Add(mallardTwo);
            flockOfMallards.Add(mallardThree);
            flockOfMallards.Add(mallardFour);

            flockOfDucks.Add(flockOfMallards);

            Console.WriteLine("Duck Simulator: With Observer");

            Quackologist quackologist = new Quackologist();
            flockOfDucks.RegisterObserver(quackologist);

            Simulate(flockOfDucks);

            Console.WriteLine("\nThe ducks quacked " +
                QuackCounter.Quacks + " times");
        }