// Constructor
 public AnimalWorld(ContinentFactory factory)
 {
     carnivore = factory.CreateCarnivore();
     herbivore = factory.CreateHerbivore();
 }
Beispiel #2
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 // Constructor
 public AnimalWorld(ContinentFactory factory)
 {
     _carnivore = factory.CreateCarnivore();
     _herbivore = factory.CreateHerbivore();
 }
Beispiel #3
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 public override void Eat(Carnivore c)
 {
     Console.WriteLine(this.GetType().Name +
         " eats " + c.GetType().Name);
 }
Beispiel #4
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 // Constructor
 public AnimalWorld(ContinentFactory factory)
 {
     _carnivore = factory.CreateCarnivore();
     _herbivore = factory.CreateHerbivore();
     _problem = factory.CreateProblem();
     _giant = factory.CreateGiant();
     _giant2 = factory.CreateSmallGiant();
 }
Beispiel #5
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 public abstract void Eat(Carnivore c);