Beispiel #1
0
 public static void Invalidate()
 {
     AllActionShortcuts.Invalidate();
     AllDieRollEffects.Invalidate();
     AllFeatures.Invalidate();
     AllFunctions.Invalidate();
     AllPlayers.Invalidate();
     AllProperties.Invalidate();
     AllSpellEffects.Invalidate();
     AllSpells.Invalidate();
     AllTables.Invalidate();
     AllTrailingEffects.Invalidate();
     AllWeaponEffects.Invalidate();
     AllWeapons.Invalidate();
 }
 public override bool Handles(string tokenName, Creature player, CastedSpell castedSpell)
 {
     function = AllFunctions.Get(tokenName);
     return(function != null);
 }