/// <summary>
 /// Event to be fired when an Event Log entry for VNC Server has been written
 /// </summary>
 private void eventLog1_EntryWritten(object sender, System.Diagnostics.EntryWrittenEventArgs e)
 {
     if (EventLogManagement.MonitorDisconnects(e))
     {
         allowclose = true; this.Close();
     }
 }
Beispiel #2
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 /// <summary>
 /// Event fired when Event Log entry written by VNC Server
 /// </summary>
 private void evtlgAuthenticated_EntryWritten(object sender, System.Diagnostics.EntryWrittenEventArgs e)
 {
     //If log entry is a VNC authentication, show frmSwitchUI and blcoking closure - collapsable only
     if (EventLogManagement.MonitorAuths(e))
     {
         ShowSwitchUI(false);
     }
 }
Beispiel #3
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 /// <summary>
 /// Event when the BackgroundWorker has completed i.e. frmSwitchUI has been closed
 /// </summary>
 private void bgwShowSwitchUI_RunWorkerCompleted(object sender, System.ComponentModel.RunWorkerCompletedEventArgs e)
 {
     //If a VNC session is still running, bring back the SwitchUI
     if (EventLogManagement.IsVNCConnected())
     {
         ShowSwitchUI(false);
     }
 }
Beispiel #4
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        /// <summary>
        /// Constructor for frmTray
        /// </summary>
        /// <param name="showui">Whether frmSwitchUI should be shown when frmTray starts</param>
        public frmTray(bool showui)
        {
            InitializeComponent();

            //Reduce form size to 0 i.e. hidden
            this.Size = new System.Drawing.Size(0, 0);

            //Check if a VNC session is already in progress, show frmSwitchUI if so
            if (EventLogManagement.IsVNCConnected())
            {
                ShowSwitchUI(false);
            }

            //If specified, show frmSwitchUI now
            if (showui)
            {
                ShowSwitchUI(true);
            }

            //Tidy up property for SetVisibleCore override
            _canShow = true;
            this.Show();
        }