Beispiel #1
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";
            instance = this;

            if (Constants.DEBUG)
            {
                graphics.PreferredBackBufferWidth = 1366;
                graphics.PreferredBackBufferHeight = 768;
                graphics.IsFullScreen = false;
            }
            else
            {
                graphics.PreferredBackBufferWidth = 1920;
                graphics.PreferredBackBufferHeight = 1080;
                graphics.IsFullScreen = true;
            }

            new OnceInput(this);
            new Rand();
            new SoundManager(this);

            if (Constants.DEBUG)
            {
                this.Components.Add(new RenderingEngine(this, 1366, 768));
            }
            else
            {
                this.Components.Add(new RenderingEngine(this, 1920, 1080));
            }
            kp = new KnowledgeParser();
            kp.ParsePlaytestDirectory("../../../parser/dw_kb");
        }
Beispiel #2
0
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {
            // KnowledgeParser kp = new KnowledgeParser();
               // kp.ParsePlaytestDirectory(@"C:\Users\Tag\Documents\Projects\cpgd_diskwars\DiskWars\DiskWars\DiskWars\parser\dw_kb");

            using (Game1 game = new Game1())
            {
                game.Run();
            }
        }