Beispiel #1
0
        internal SocketGuildChannel AddChannel(ClientState state, ChannelModel model)
        {
            var channel = SocketGuildChannel.Create(this, state, model);

            _channels.TryAdd(model.Id);
            state.AddChannel(channel);
            return(channel);
        }
Beispiel #2
0
        internal void Update(ClientState state, ExtendedModel model)
        {
            IsAvailable = !(model.Unavailable ?? false);
            if (!IsAvailable)
            {
                if (_channels == null)
                {
                    _channels = new ConcurrentHashSet <ulong>();
                }
                if (_members == null)
                {
                    _members = new ConcurrentDictionary <ulong, SocketGuildUser>();
                }
                if (_roles == null)
                {
                    _roles = new ConcurrentDictionary <ulong, SocketRole>();
                }

                /*if (Emojis == null)
                 *  _emojis = ImmutableArray.Create<Emoji>();
                 * if (Features == null)
                 *  _features = ImmutableArray.Create<string>();*/
                _syncPromise       = new TaskCompletionSource <bool>();
                _downloaderPromise = new TaskCompletionSource <bool>();
                return;
            }

            Update(state, model as Model);

            var channels = new ConcurrentHashSet <ulong>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Channels.Length * 1.05));

            {
                for (int i = 0; i < model.Channels.Length; i++)
                {
                    var channel = SocketGuildChannel.Create(this, state, model.Channels[i]);
                    state.AddChannel(channel);
                    channels.TryAdd(channel.Id);
                }
            }
            _channels = channels;

            var members = new ConcurrentDictionary <ulong, SocketGuildUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.Members.Length * 1.05));

            {
                for (int i = 0; i < model.Members.Length; i++)
                {
                    var member = SocketGuildUser.Create(this, state, model.Members[i]);
                    members.TryAdd(member.Id, member);
                }
                DownloadedMemberCount = members.Count;

                for (int i = 0; i < model.Presences.Length; i++)
                {
                    if (members.TryGetValue(model.Presences[i].User.Id, out SocketGuildUser member))
                    {
                        member.Update(state, model.Presences[i], true);
                    }
                }
            }
            _members    = members;
            MemberCount = model.MemberCount;

            var voiceStates = new ConcurrentDictionary <ulong, SocketVoiceState>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(model.VoiceStates.Length * 1.05));

            {
                for (int i = 0; i < model.VoiceStates.Length; i++)
                {
                    SocketVoiceChannel channel = null;
                    if (model.VoiceStates[i].ChannelId.HasValue)
                    {
                        channel = state.GetChannel(model.VoiceStates[i].ChannelId.Value) as SocketVoiceChannel;
                    }
                    var voiceState = SocketVoiceState.Create(channel, model.VoiceStates[i]);
                    voiceStates.TryAdd(model.VoiceStates[i].UserId, voiceState);
                }
            }
            _voiceStates = voiceStates;

            _syncPromise       = new TaskCompletionSource <bool>();
            _downloaderPromise = new TaskCompletionSource <bool>();
            var _ = _syncPromise.TrySetResultAsync(true);

            /*if (!model.Large)
             *  _ = _downloaderPromise.TrySetResultAsync(true);*/
        }